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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What are your common house rules?
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<blockquote data-quote="lichmaster" data-source="post: 9738555" data-attributes="member: 6683330"><p>Ok, but that's at your table. It seems like you're skipping the dimly lit area (which is ok if you want to simplify).</p><p>RAW there are 2x2 cases: light source available/not available, and characters with/without Darkvision.</p><p></p><p>Light source available:</p><ul> <li data-xf-list-type="ul">Within brightly lit area, everybody sees well, no issues</li> <li data-xf-list-type="ul">Within dimly lit area (typically 2x brightly lit area), characters w/o darkvision have disadv on perception, while characters w darkvision treat it like bright lit area. Nobody has disadvantage on attacks here.</li> <li data-xf-list-type="ul">Beyond that, characters w/o darkvision are effectively blind, while characters w darkvision have disadv on perception (and can't see colors). This is particularly important because beyond the light's dimly lit area attackers gain advantage on (ranged) attacks against creatures w/o darkvision (and can probably not be targeted or are attacked at disadv anyway)!</li> </ul><p></p><p>Light source not available: as above but without step 1 or 2, depending on the general availability of ambient light.</p><p></p><p>I guess it's probably not used much (surely not at my table), but snuffing out torches or light sources in dark dungeons should be a primary tactic of attackers with darkvision!</p><p></p><p>Edit: I see what you meant, now! As a HR you're skipping the dimly lit step. I didn't understand what you meant by "mistakes by RAW". Sorry!</p></blockquote><p></p>
[QUOTE="lichmaster, post: 9738555, member: 6683330"] Ok, but that's at your table. It seems like you're skipping the dimly lit area (which is ok if you want to simplify). RAW there are 2x2 cases: light source available/not available, and characters with/without Darkvision. Light source available: [LIST] [*]Within brightly lit area, everybody sees well, no issues [*]Within dimly lit area (typically 2x brightly lit area), characters w/o darkvision have disadv on perception, while characters w darkvision treat it like bright lit area. Nobody has disadvantage on attacks here. [*]Beyond that, characters w/o darkvision are effectively blind, while characters w darkvision have disadv on perception (and can't see colors). This is particularly important because beyond the light's dimly lit area attackers gain advantage on (ranged) attacks against creatures w/o darkvision (and can probably not be targeted or are attacked at disadv anyway)! [/LIST] Light source not available: as above but without step 1 or 2, depending on the general availability of ambient light. I guess it's probably not used much (surely not at my table), but snuffing out torches or light sources in dark dungeons should be a primary tactic of attackers with darkvision! Edit: I see what you meant, now! As a HR you're skipping the dimly lit step. I didn't understand what you meant by "mistakes by RAW". Sorry! [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What are your common house rules?
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