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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What are your current 3.5 House Rules?
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<blockquote data-quote="ForceUser" data-source="post: 1567300" data-attributes="member: 2785"><p>I don't use a ton of house rules. But I'm so used to them that they are really in the background at this point. Let me think.</p><p></p><ul> <li data-xf-list-type="ul">Death from massive damage scales with size. Small is 40, Medium 50, Large 60, etc.</li> <li data-xf-list-type="ul">When picking new spells, players may only draw from the 3.5 <u>Player's Handbook</u>, <u>Book of Exalted Deeds</u> and, for clerics with the Travel domain or arcane spellcasters, the <u>Manual of the Planes</u>. Spells from other sources I like to use as treasure.</li> <li data-xf-list-type="ul">The size of a cleric or druid's spell list is limited to that of the PHB. If a divine spellcaster wants to add spells from other sources he must give up core spells to accomodate them. Thanks P-Cat for that one.</li> <li data-xf-list-type="ul">Sorcerers and bards do not require material components to cast spells. Instead, they pay an XP cost equal to 1/25th of the cost of a spell's material component for each casting. For example, <em>stoneskin</em> usually requires 250 gp worth of diamond dust. Sorcerers instead pay 25 XP to cast <em>stoneskin</em>. If a spell requires XP and gold, convert the gold into XP and add it to the total.</li> <li data-xf-list-type="ul">Bluff is no longer a class skill for sorcerers. Instead I offer Use Magic Device.</li> <li data-xf-list-type="ul">The Leadership feat is not available in my campaign because I have seven players. Instead, relationships with NPCs will be forged through strong roleplay and sometimes augmented by favorable Diplomacy rolls. "Strong roleplay" means good effort on the player's part, not Oscar-quality acting.</li> <li data-xf-list-type="ul">I use the "clobbered" variant rule.</li> <li data-xf-list-type="ul">The Persistent Spell feat is not available. It's stupid overpowered.</li> <li data-xf-list-type="ul">You usually have to roleplay your way into a prestige class after meeting or seeking out a representative of that class. Thus, you may not enter at the "optimal" level.</li> <li data-xf-list-type="ul">I give XP more for completing story goals than for killing monsters.</li> </ul></blockquote><p></p>
[QUOTE="ForceUser, post: 1567300, member: 2785"] I don't use a ton of house rules. But I'm so used to them that they are really in the background at this point. Let me think. [list][*]Death from massive damage scales with size. Small is 40, Medium 50, Large 60, etc.[*]When picking new spells, players may only draw from the 3.5 [u]Player's Handbook[/u], [u]Book of Exalted Deeds[/u] and, for clerics with the Travel domain or arcane spellcasters, the [u]Manual of the Planes[/u]. Spells from other sources I like to use as treasure.[*]The size of a cleric or druid's spell list is limited to that of the PHB. If a divine spellcaster wants to add spells from other sources he must give up core spells to accomodate them. Thanks P-Cat for that one.[*]Sorcerers and bards do not require material components to cast spells. Instead, they pay an XP cost equal to 1/25th of the cost of a spell's material component for each casting. For example, [i]stoneskin[/i] usually requires 250 gp worth of diamond dust. Sorcerers instead pay 25 XP to cast [i]stoneskin[/i]. If a spell requires XP and gold, convert the gold into XP and add it to the total.[*]Bluff is no longer a class skill for sorcerers. Instead I offer Use Magic Device.[*]The Leadership feat is not available in my campaign because I have seven players. Instead, relationships with NPCs will be forged through strong roleplay and sometimes augmented by favorable Diplomacy rolls. "Strong roleplay" means good effort on the player's part, not Oscar-quality acting.[*]I use the "clobbered" variant rule.[*]The Persistent Spell feat is not available. It's stupid overpowered.[*]You usually have to roleplay your way into a prestige class after meeting or seeking out a representative of that class. Thus, you may not enter at the "optimal" level.[*]I give XP more for completing story goals than for killing monsters.[/list] [/QUOTE]
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What are your current 3.5 House Rules?
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