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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What are your current 3.5 House Rules?
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<blockquote data-quote="Drakonus" data-source="post: 1656371" data-attributes="member: 20949"><p>1) We also use Critical Misses:</p><p></p><p>Player rolls a natural 1 to hit, they must immediately roll a DC 10 Dex check in order to retain their weapon. If they fail, the weapon drops into an adjacent square (roll 1d8). If they fail spectacularly (another 1), then a random bad event happens, such as accidentally striking an adjacent ally, or the weapon sails across the field of battle, or they stab themselves, or something similar. My players enjoy the randomness and it does make encounters much more exciting. </p><p></p><p>2) We also use the instant kill rules from the DMG: Natural 20, followed by another Natural 20, followed by a natural 'hit'. </p><p></p><p>3) Paladin's get Mounted Combat feat for free when they gain a mount.</p><p></p><p>4) Reroll '1s' when rolling for Hit Points when you level up</p></blockquote><p></p>
[QUOTE="Drakonus, post: 1656371, member: 20949"] 1) We also use Critical Misses: Player rolls a natural 1 to hit, they must immediately roll a DC 10 Dex check in order to retain their weapon. If they fail, the weapon drops into an adjacent square (roll 1d8). If they fail spectacularly (another 1), then a random bad event happens, such as accidentally striking an adjacent ally, or the weapon sails across the field of battle, or they stab themselves, or something similar. My players enjoy the randomness and it does make encounters much more exciting. 2) We also use the instant kill rules from the DMG: Natural 20, followed by another Natural 20, followed by a natural 'hit'. 3) Paladin's get Mounted Combat feat for free when they gain a mount. 4) Reroll '1s' when rolling for Hit Points when you level up [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What are your current 3.5 House Rules?
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