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What are your experiences playing paladins/rangers?
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<blockquote data-quote="Kalshane" data-source="post: 7061649" data-attributes="member: 9505"><p>It's important to not think of a paladin as a spellcaster. The spells are nice and situationally can come in handy, but you're probably going to be using your spell slots to smite.</p><p></p><p>I've played both a Devotion paladin and a Vengeance paladin. Devotion I've cast Sanctuary on an ally in trouble, Protection from Good and Evil when fighting a horde of demons and Beacon of Hope when fighting a dragon, but otherwise I burn through all my spell slots smiting. My Vengeance paladin uses Hunter's Mark on big enemies that are going to last a few rounds and has used Misty Step for battlefield mobility, but I don't think I've used any other spells on his list. (Though that may change once he gets Haste.)</p><p></p><p>Shillelagh isn't worth it for a straight paladin. Remember, spells gained from Magic Initiate use the spellcasting stat of the class you learn them from. A paladin generally isn't going to have a high Wisdom.</p><p></p><p>Now, an Ancients Paladin/Fey Pact Tomelock that picks up Shillelagh could be a fun character. (Since the Pact of the Tome specifically changes the cantrips learned to Warlock spells and thus use Charisma.)</p></blockquote><p></p>
[QUOTE="Kalshane, post: 7061649, member: 9505"] It's important to not think of a paladin as a spellcaster. The spells are nice and situationally can come in handy, but you're probably going to be using your spell slots to smite. I've played both a Devotion paladin and a Vengeance paladin. Devotion I've cast Sanctuary on an ally in trouble, Protection from Good and Evil when fighting a horde of demons and Beacon of Hope when fighting a dragon, but otherwise I burn through all my spell slots smiting. My Vengeance paladin uses Hunter's Mark on big enemies that are going to last a few rounds and has used Misty Step for battlefield mobility, but I don't think I've used any other spells on his list. (Though that may change once he gets Haste.) Shillelagh isn't worth it for a straight paladin. Remember, spells gained from Magic Initiate use the spellcasting stat of the class you learn them from. A paladin generally isn't going to have a high Wisdom. Now, an Ancients Paladin/Fey Pact Tomelock that picks up Shillelagh could be a fun character. (Since the Pact of the Tome specifically changes the cantrips learned to Warlock spells and thus use Charisma.) [/QUOTE]
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What are your experiences playing paladins/rangers?
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