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What are your experiences playing paladins/rangers?
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<blockquote data-quote="The Crimson Binome" data-source="post: 7061876" data-attributes="member: 6775031"><p>You make a lot of assumptions. Many paladins will have a higher chance to hit. Smites are more likely to waste damage through overkill than non-smites. It only takes two rounds to make four attacks, for most paladins, and the likelihood of losing concentration between the first round and the second round is not very significant (unless you're fighting a dragon or something). Saving a spell slot so that you can smite on a crit is not terribly conducive to front-loading damage, since crits are unpredictable.</p><p></p><p>You're also losing out due to the poor scaling of off-hand attacks. You <em>can</em> make up for the poor base damage by smiting an extra time per round, but you're still going to deal less on any round when you <em>aren't</em> doing that.</p><p></p><p>And grabbing your necklace doesn't count as your one free object interaction for the round? I guess you might have a DM who rules that way. It still means pre-committing your free object interaction on the next round, which may be unwise, and you still can't get both attacks on the first round of combat.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7061876, member: 6775031"] You make a lot of assumptions. Many paladins will have a higher chance to hit. Smites are more likely to waste damage through overkill than non-smites. It only takes two rounds to make four attacks, for most paladins, and the likelihood of losing concentration between the first round and the second round is not very significant (unless you're fighting a dragon or something). Saving a spell slot so that you can smite on a crit is not terribly conducive to front-loading damage, since crits are unpredictable. You're also losing out due to the poor scaling of off-hand attacks. You [I]can[/I] make up for the poor base damage by smiting an extra time per round, but you're still going to deal less on any round when you [I]aren't[/I] doing that. And grabbing your necklace doesn't count as your one free object interaction for the round? I guess you might have a DM who rules that way. It still means pre-committing your free object interaction on the next round, which may be unwise, and you still can't get both attacks on the first round of combat. [/QUOTE]
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What are your experiences playing paladins/rangers?
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