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General Tabletop Discussion
*Dungeons & Dragons
What are your favorite Skill Challenges.
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<blockquote data-quote="pemerton" data-source="post: 7530653" data-attributes="member: 42582"><p>This is why I like the RC version - it's notion of "advantage" is something of a rules bolt-on, but it helps smooth over some mathematical problems.</p><p></p><p>But this is very different from my experience. I focus on <em>the right sort of fiction</em> rather than skills. And then let the players make a call about how they want to tackle the fiction. I don't adhere religiously to the DMG notion of "taking turns", but use the narration of the fiction to put pressure on the various PCs so as to prompt declared actions and hence checks.</p><p></p><p></p><p>I don't know anything about this other than your posts in this thread.</p><p></p><p>The Soul Abattior example I linked to upthread involved escaping from a collapsing part of the Shadowdark. I don't know what would have happened had the players failed, but not a TPK. I've never run a skill challenge where the stakes are death. In that one, or in the Yan-C-Bin one, it's possible that failure could have led to an unwanted combat - in the first case, a direct encounter with Torog; in the second case, an attack by Yan-C-Bin. But the stakes of combat don't have to be TPK either.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7530653, member: 42582"] This is why I like the RC version - it's notion of "advantage" is something of a rules bolt-on, but it helps smooth over some mathematical problems. But this is very different from my experience. I focus on [I]the right sort of fiction[/I] rather than skills. And then let the players make a call about how they want to tackle the fiction. I don't adhere religiously to the DMG notion of "taking turns", but use the narration of the fiction to put pressure on the various PCs so as to prompt declared actions and hence checks. I don't know anything about this other than your posts in this thread. The Soul Abattior example I linked to upthread involved escaping from a collapsing part of the Shadowdark. I don't know what would have happened had the players failed, but not a TPK. I've never run a skill challenge where the stakes are death. In that one, or in the Yan-C-Bin one, it's possible that failure could have led to an unwanted combat - in the first case, a direct encounter with Torog; in the second case, an attack by Yan-C-Bin. But the stakes of combat don't have to be TPK either. [/QUOTE]
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What are your favorite Skill Challenges.
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