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[+] What are your favorite things about 5e?
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<blockquote data-quote="MonkeezOnFire" data-source="post: 6650547" data-attributes="member: 6784845"><p>I love the 5e Monster Manual. When I first attempted to dm it was in 4e where the monster manual was dominated by stat blocks and tactical information about how to run the monsters in combat. I was a noobie so I didn't know what an aboleth was or who the githyanki were. The 4e MM left me confused and I just stuck to the concepts of fantasy I was familiar with (orcs, goblins, werewolves).</p><p></p><p>But the 5e MM is quite the opposite. Much of the books is colourful descriptions and histories (and wonderful art). The 5e Monster Manual helped me become familiar with aspects that are unique to D&D. I now feel that this game isn't just about modeling generic fantasy worlds. It has its own unique flavour, history and villains which I now love. The 5e Monster Manual doesn't just help me run combats, it helps me create stories.</p></blockquote><p></p>
[QUOTE="MonkeezOnFire, post: 6650547, member: 6784845"] I love the 5e Monster Manual. When I first attempted to dm it was in 4e where the monster manual was dominated by stat blocks and tactical information about how to run the monsters in combat. I was a noobie so I didn't know what an aboleth was or who the githyanki were. The 4e MM left me confused and I just stuck to the concepts of fantasy I was familiar with (orcs, goblins, werewolves). But the 5e MM is quite the opposite. Much of the books is colourful descriptions and histories (and wonderful art). The 5e Monster Manual helped me become familiar with aspects that are unique to D&D. I now feel that this game isn't just about modeling generic fantasy worlds. It has its own unique flavour, history and villains which I now love. The 5e Monster Manual doesn't just help me run combats, it helps me create stories. [/QUOTE]
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[+] What are your favorite things about 5e?
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