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What are your favorite third party (including 'amateur' homebrew) classes and subclasses?
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<blockquote data-quote="RangerWickett" data-source="post: 7981789" data-attributes="member: 63"><p>For the upcoming ZEITGEIST setting book, I wanted to include two new subclasses for each of the setting's seven regions, which fit well with twelve core classes plus the Noble and Savant from EN5ider.</p><p></p><p>It's a few months before we release, but I hope these classes might interest you: </p><ul> <li data-xf-list-type="ul"><strong>Barbarian – Queen Bee Lodge.</strong> A courteous secret society whose members all connect to a hivemind that lets them control their rage.</li> <li data-xf-list-type="ul"><strong>Bard –</strong> <strong>College of Vagabonds.</strong> Students of this roaming camp learn tales and spells about travel.</li> <li data-xf-list-type="ul"><strong>Cleric – Potential Domain.</strong> Though made up of worshipers of many gods, the Clergy’s foundational belief is that every person has the potential to perfect themselves and ascend to divinity.</li> <li data-xf-list-type="ul"><strong>Druid – Axis Circle. </strong>An ancient sect that taps the power of nature from alien worlds.</li> <li data-xf-list-type="ul"><strong>Fighter – Gadgeteer. </strong>Tinkerers who know just enough alchemy and mechanics to assemble a suite of personal gadgets for use in combat.</li> <li data-xf-list-type="ul"><strong>Monk – Way of the Gun. </strong>Ascetics committed to wedding body to weapon have embraced the gun as a symbol that their traditions are still pertinent in the modern day.</li> <li data-xf-list-type="ul"><strong>Noble – Path of the Enclave.</strong> A leader who learns to bond with an area, to shield those within and control who can come and go.</li> <li data-xf-list-type="ul"><strong>Paladin – Oath of Liberty.</strong> A traditionally all-female assembly of wandering liberators who savagely punish those who enslave or oppress.</li> <li data-xf-list-type="ul"><strong>Ranger – Conclave of the Titan.</strong> Warriors who draw upon the power of one of Risur’s fey titans.</li> <li data-xf-list-type="ul"><strong>Rogue – Occult Blade.</strong> Psychic thieves who steal their victims’ memories of being attacked.</li> <li data-xf-list-type="ul"><strong>Savant – Vox. </strong>Clever speakers who learn to influence minds with the subtle power of their voice.</li> <li data-xf-list-type="ul"><strong>Sorcerer – Gyre Bloodline.</strong> The near-destruction of the world granted scattered individuals powers of entropy and annihilation.</li> <li data-xf-list-type="ul"><strong>Warlock – Genius Loci Pact.</strong> Form a bond with a particular city, and enjoy the benefits of urban life no matter where you travel.</li> <li data-xf-list-type="ul"><strong>Wizard – School of Ravencraft.</strong> A mob of witches and scoundrels who steal magic and purvey curses.</li> </ul></blockquote><p></p>
[QUOTE="RangerWickett, post: 7981789, member: 63"] For the upcoming ZEITGEIST setting book, I wanted to include two new subclasses for each of the setting's seven regions, which fit well with twelve core classes plus the Noble and Savant from EN5ider. It's a few months before we release, but I hope these classes might interest you: [LIST] [*][B]Barbarian – Queen Bee Lodge.[/B] A courteous secret society whose members all connect to a hivemind that lets them control their rage. [*][B]Bard –[/B] [B]College of Vagabonds.[/B] Students of this roaming camp learn tales and spells about travel. [*][B]Cleric – Potential Domain.[/B] Though made up of worshipers of many gods, the Clergy’s foundational belief is that every person has the potential to perfect themselves and ascend to divinity. [*][B]Druid – Axis Circle. [/B]An ancient sect that taps the power of nature from alien worlds. [*][B]Fighter – Gadgeteer. [/B]Tinkerers who know just enough alchemy and mechanics to assemble a suite of personal gadgets for use in combat. [*][B]Monk – Way of the Gun. [/B]Ascetics committed to wedding body to weapon have embraced the gun as a symbol that their traditions are still pertinent in the modern day. [*][B]Noble – Path of the Enclave.[/B] A leader who learns to bond with an area, to shield those within and control who can come and go. [*][B]Paladin – Oath of Liberty.[/B] A traditionally all-female assembly of wandering liberators who savagely punish those who enslave or oppress. [*][B]Ranger – Conclave of the Titan.[/B] Warriors who draw upon the power of one of Risur’s fey titans. [*][B]Rogue – Occult Blade.[/B] Psychic thieves who steal their victims’ memories of being attacked. [*][B]Savant – Vox. [/B]Clever speakers who learn to influence minds with the subtle power of their voice. [*][B]Sorcerer – Gyre Bloodline.[/B] The near-destruction of the world granted scattered individuals powers of entropy and annihilation. [*][B]Warlock – Genius Loci Pact.[/B] Form a bond with a particular city, and enjoy the benefits of urban life no matter where you travel. [*][B]Wizard – School of Ravencraft.[/B] A mob of witches and scoundrels who steal magic and purvey curses. [/LIST] [/QUOTE]
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What are your favorite third party (including 'amateur' homebrew) classes and subclasses?
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