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General Tabletop Discussion
*TTRPGs General
What are your favorite traps?
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<blockquote data-quote="Vrecknidj" data-source="post: 2940024" data-attributes="member: 7301"><p>I like traps that could actually, really be built, and that could function and reset on their own. Or, I like traps that require the use of one or more spells, and that can also reset on their own. I do like traps that cleverly utilize illusions. I like non-lethal traps that serve to hinder parties.</p><p></p><p>I do not like save-or-die traps. I do not like traps that have puzzles when the solution to the puzzle depends upon information that's available in our world or language, but wouldn't necessarily be available in another world or language. I do not like traps that couldn't have been built by the creatures that live in the area unless they could have been built long, long ago, and could somehow still function properly.</p><p></p><p>Dave</p></blockquote><p></p>
[QUOTE="Vrecknidj, post: 2940024, member: 7301"] I like traps that could actually, really be built, and that could function and reset on their own. Or, I like traps that require the use of one or more spells, and that can also reset on their own. I do like traps that cleverly utilize illusions. I like non-lethal traps that serve to hinder parties. I do not like save-or-die traps. I do not like traps that have puzzles when the solution to the puzzle depends upon information that's available in our world or language, but wouldn't necessarily be available in another world or language. I do not like traps that couldn't have been built by the creatures that live in the area unless they could have been built long, long ago, and could somehow still function properly. Dave [/QUOTE]
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What are your favorite traps?
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