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What are your favorite weapons?
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<blockquote data-quote="Sparta Kerleon" data-source="post: 2124888" data-attributes="member: 30210"><p>Well, the Valentine was a (named) magic weapon anyway; Google says the proper name for the weapon <em>class</em> is 'snake sword'. If you wanted to remake it in D&D... well, hmm. How about a <em>+1 extending shocking burst longsword</em>?</p><p></p><p></p><p></p><p><strong>Extending:</strong></p><p></p><p>An <em>extending</em> weapon is actually divided into several pieces, connected by a flexible woven steel cable. It may be used either as a standard weapon of that type or as a whip, and the wielder may cause the weapon to switch between the two states by mental command as a free action. Proficiency with an <em>extending</em> weapon in extended form requires whip proficiency.</p><p></p><p>A weapon in extended form deals damage as though it were one size category smaller; critical ranges, multipliers, and damage type are not affected. Ranged weapons, reach weapons, and double weapons may not be made extending.</p><p></p><p>Caster Level: 5th; Prerequisites: Craft Magic Arms and Armor, alter self, mage hand; Market Price: +1 bonus.</p><p></p><p></p><p></p><p>That would make an extended longsword equivalent to the whip-dagger (from Sword and Fist, since that's all I've got with me). A free action to switch may seem a little much for +1, but comparing a <em>+2 whip-dagger</em> to a <em>+1 extending longsword</em>, all you're doing is trading 1 point of distance damage for not drawing AoOs on nearby attacks.</p><p></p><p>Consider also: if you're trying to rebuild Ivy in D&D, you'll probably take something like Lasher -- which has as a class feature that whip attacks no longer draw AoOs anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Edit: for the record, I'm rather fond of the balisong. (See avatar. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p></blockquote><p></p>
[QUOTE="Sparta Kerleon, post: 2124888, member: 30210"] Well, the Valentine was a (named) magic weapon anyway; Google says the proper name for the weapon [i]class[/i] is 'snake sword'. If you wanted to remake it in D&D... well, hmm. How about a [i]+1 extending shocking burst longsword[/i]? [b]Extending:[/b] An [i]extending[/i] weapon is actually divided into several pieces, connected by a flexible woven steel cable. It may be used either as a standard weapon of that type or as a whip, and the wielder may cause the weapon to switch between the two states by mental command as a free action. Proficiency with an [i]extending[/i] weapon in extended form requires whip proficiency. A weapon in extended form deals damage as though it were one size category smaller; critical ranges, multipliers, and damage type are not affected. Ranged weapons, reach weapons, and double weapons may not be made extending. Caster Level: 5th; Prerequisites: Craft Magic Arms and Armor, alter self, mage hand; Market Price: +1 bonus. That would make an extended longsword equivalent to the whip-dagger (from Sword and Fist, since that's all I've got with me). A free action to switch may seem a little much for +1, but comparing a [i]+2 whip-dagger[/i] to a [i]+1 extending longsword[/i], all you're doing is trading 1 point of distance damage for not drawing AoOs on nearby attacks. Consider also: if you're trying to rebuild Ivy in D&D, you'll probably take something like Lasher -- which has as a class feature that whip attacks no longer draw AoOs anyway. :) Edit: for the record, I'm rather fond of the balisong. (See avatar. ;)) [/QUOTE]
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