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General Tabletop Discussion
*TTRPGs General
What are your favourite single game mechanics?
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<blockquote data-quote="Jer" data-source="post: 7635555" data-attributes="member: 19857"><p>A lot of my favorite 13th age mechanics are already mentioned, so here's another one: you get two ability bonuses during character creation, but only one comes from your race. The other comes from your class (and it can't be the same as the one you picked from your race - you choose between two). This little change actually open up a lot of room for players and I love it.</p><p></p><p>I also think Fate compels are a great mechanic (once I figured them out - I don't know why something fairly simple was hard to wrap my head around - it took Steve Kenson's explanation in Icons before it clicked for me as a GM how to make it work.</p></blockquote><p></p>
[QUOTE="Jer, post: 7635555, member: 19857"] A lot of my favorite 13th age mechanics are already mentioned, so here's another one: you get two ability bonuses during character creation, but only one comes from your race. The other comes from your class (and it can't be the same as the one you picked from your race - you choose between two). This little change actually open up a lot of room for players and I love it. I also think Fate compels are a great mechanic (once I figured them out - I don't know why something fairly simple was hard to wrap my head around - it took Steve Kenson's explanation in Icons before it clicked for me as a GM how to make it work. [/QUOTE]
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What are your favourite single game mechanics?
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