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What are your feelings on combat mats?
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<blockquote data-quote="Davelozzi" data-source="post: 387493" data-attributes="member: 771"><p>** Cross-posted from your thread at RPG.net **</p><p></p><p>It depends on the game and the props available. </p><p></p><p>I wouldn't use them for a high energy action movie game such as Feng Shui. I probably wouldn't use them in Star Wars or Spycraft either. But I use them for D&D. And I would use them for any other game that's fairly tactical. </p><p></p><p>It also depends on what kind of props you have (or draw). Currently, in my D&D campaign we use Dwarven Forge Master Maze, which is considerably more attractive than a battlemat. My players love it and everyone thinks that it adds to the game. Likewise, in an old D&D campaign when I used a mat, if I drew furniture and other items (barrels, chests, etc.) it would add to the battles. The PCs (especially the swashbuckler) would flip tables, roll barrels down stairwells and generally get into all kinds of fun that they likely wouldn't have otherwise. </p><p></p><p>The other factor is that I'm more likely to use them in a game that I'm running as a long term campaign. For a one-shot or mini-series it's not worth the effort to paint minis so I prefer to just keep it all in our heads.</p></blockquote><p></p>
[QUOTE="Davelozzi, post: 387493, member: 771"] ** Cross-posted from your thread at RPG.net ** It depends on the game and the props available. I wouldn't use them for a high energy action movie game such as Feng Shui. I probably wouldn't use them in Star Wars or Spycraft either. But I use them for D&D. And I would use them for any other game that's fairly tactical. It also depends on what kind of props you have (or draw). Currently, in my D&D campaign we use Dwarven Forge Master Maze, which is considerably more attractive than a battlemat. My players love it and everyone thinks that it adds to the game. Likewise, in an old D&D campaign when I used a mat, if I drew furniture and other items (barrels, chests, etc.) it would add to the battles. The PCs (especially the swashbuckler) would flip tables, roll barrels down stairwells and generally get into all kinds of fun that they likely wouldn't have otherwise. The other factor is that I'm more likely to use them in a game that I'm running as a long term campaign. For a one-shot or mini-series it's not worth the effort to paint minis so I prefer to just keep it all in our heads. [/QUOTE]
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