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What are your five post-apocalyptic RPG books?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8633199" data-attributes="member: 18"><p>Hmmmm. No sourcebooks, no expansions, etc. really limits what works for this, and changes it from favourites to RPGs you like that work without a bunch of extra material. Like you couldn't do PF2E even because despite the massive main book, there are no monsters. So accounting for that and in no specific order:</p><p></p><ul> <li data-xf-list-type="ul">D&D Rules Cyclopedia <em>or</em> Worlds Without Number</li> <li data-xf-list-type="ul">Mage: The Ascension 20th Anniversary</li> <li data-xf-list-type="ul">Marvel Super Heroes Advanced Set</li> <li data-xf-list-type="ul">Spire: The City Must Fall</li> </ul><p>I'm really conflicted about the fifth book, as I'm not sure if I'd want something that provided a good framework for designing RPGs, or just some fun space opera. As there are no actually-fun space opera RPGs, literally none have ever been published in the entire history of mankind (space <em>horror</em>, sure, we've nailed that), thanks to a cavalcade of terrible systems being forced on reasonable settings or bizarrely specific/narrow-minded takes on space opera, I guess we have go with system-design? I'd probably go with:</p><ul> <li data-xf-list-type="ul">Cortex Prime</li> </ul><p></p><p>It does require other books though! No bestiary! It's the DMG and PHB combined without the MM/MC. I don't think it even fully explains how to build a monster, just traps/hazards.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8633199, member: 18"] Hmmmm. No sourcebooks, no expansions, etc. really limits what works for this, and changes it from favourites to RPGs you like that work without a bunch of extra material. Like you couldn't do PF2E even because despite the massive main book, there are no monsters. So accounting for that and in no specific order: [LIST] [*]D&D Rules Cyclopedia [I]or[/I] Worlds Without Number [*]Mage: The Ascension 20th Anniversary [*]Marvel Super Heroes Advanced Set [*]Spire: The City Must Fall [/LIST] I'm really conflicted about the fifth book, as I'm not sure if I'd want something that provided a good framework for designing RPGs, or just some fun space opera. As there are no actually-fun space opera RPGs, literally none have ever been published in the entire history of mankind (space [I]horror[/I], sure, we've nailed that), thanks to a cavalcade of terrible systems being forced on reasonable settings or bizarrely specific/narrow-minded takes on space opera, I guess we have go with system-design? I'd probably go with: [LIST] [*]Cortex Prime [/LIST] It does require other books though! No bestiary! It's the DMG and PHB combined without the MM/MC. I don't think it even fully explains how to build a monster, just traps/hazards. [/QUOTE]
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What are your five post-apocalyptic RPG books?
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