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<blockquote data-quote="pming" data-source="post: 6767359" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>Decades huh? Right...</p><p></p><p>* 1e DMG in particular, but all 1e rule books...probably because we still play it!</p><p>* 1e Modules (most of them...)</p><p>* The Keep on the Borderlands</p><p>* Rules Cylopedia & BECMI Box Set's</p><p>* "Erol Otis" cover Basic and Expert D&D box sets</p><p>* My blue crystal dice from The Armory (yeah, got 'em in '81? '82? Something like that)</p><p>* My Pentac P205 5mm mechanical pencil (don't use it any more, but did use that one pencil for close to 30 years)</p><p>* (Games still played with regularity; Star Frontiers, Gamma World 3rd Edition, Marvel Super Heroes Advanced, Powers & Perils, Basic D&D/BECMI/RC)</p><p></p><p>I think that's about it. Never was big on mini's (for RPG's), nor "gimmick" stuff like flip-maps, cheaply generated/made dungeons, "spell cards" (or whatever), etc. My basic rule of thumb for the old days was basically "If it's pretty, it probably sucks". Oh, and the "smell test". That was a surprisingly good method of choosing which new RPG book to buy. Crack it open and immediately shove your nose into the crease and take a deep sniff. If it smelled horrible, put it back. If it smelled good, it's a keeper! (yeah, I know, sounds wierd, but by gumm, it served me and my friends well for decades). Best smelling book, hands down, the original 1e hardback Warhammer Fantasy Role-Play. Mmmmmm......</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6767359, member: 45197"] Hiya! Decades huh? Right... * 1e DMG in particular, but all 1e rule books...probably because we still play it! * 1e Modules (most of them...) * The Keep on the Borderlands * Rules Cylopedia & BECMI Box Set's * "Erol Otis" cover Basic and Expert D&D box sets * My blue crystal dice from The Armory (yeah, got 'em in '81? '82? Something like that) * My Pentac P205 5mm mechanical pencil (don't use it any more, but did use that one pencil for close to 30 years) * (Games still played with regularity; Star Frontiers, Gamma World 3rd Edition, Marvel Super Heroes Advanced, Powers & Perils, Basic D&D/BECMI/RC) I think that's about it. Never was big on mini's (for RPG's), nor "gimmick" stuff like flip-maps, cheaply generated/made dungeons, "spell cards" (or whatever), etc. My basic rule of thumb for the old days was basically "If it's pretty, it probably sucks". Oh, and the "smell test". That was a surprisingly good method of choosing which new RPG book to buy. Crack it open and immediately shove your nose into the crease and take a deep sniff. If it smelled horrible, put it back. If it smelled good, it's a keeper! (yeah, I know, sounds wierd, but by gumm, it served me and my friends well for decades). Best smelling book, hands down, the original 1e hardback Warhammer Fantasy Role-Play. Mmmmmm...... ^_^ Paul L. Ming [/QUOTE]
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