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What are your party's combat tactics?
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<blockquote data-quote="Imperialus" data-source="post: 1282965" data-attributes="member: 893"><p>my group right now has a severe lack of tanks. The only one that would really fill that role is myself as a Paldin/Hunter of the Dead and due to an untimely character death I'm almost 2 full levels behind everyone else. Other than that we have a gnome paladin on a flying wardog who if circumstances warrent and there is a line of enemies in a corridor or something can be a wrecking ball but is normally confined to sitting a ways back and pokeing at enemies for 1d6+2 points of damage with her lance. We also have 2 druids, a generic cleric henchman and a priest of Pelor. </p><p></p><p>Our tactics typically consist of Cheery Pri (the gnome) trying to herd the enemies to a point in which they are in front me while the druid's animal companions harrass the flanks and keep them boxed in. I soak most of the damage and generally run around with bells on trying to keep the enemies in place and from killing the clerics. Once in position we'll open up with 3 flamestrikes a round untill there is nothing left. It's kinda tough sometimes trying to manuver everyone so that we'll hit all the enemies but none of our allies and it's not the most efficant method for dealing with combat as we tend to burn a lot of spells but we do have the distinct advantage of every party member being a healer to some extent so our survivability is pretty good. </p><p></p><p>It's when dealing with undead that we truly shine. I have a flail of spell storeing and will typically have a cleric cast a cure moderate wounds on it before any expected encounter with undead. Between that, smite evil, smite undead, power attack and other assorted damage bonus's I can dish out 80 to 90 points of damage with a single hit. Of course that's a one shot wonder as I only have 2 smite evils and 2 smite undead but it's fun to see the DM's face crumble when I take out the BBEG with a single smack to the face.</p></blockquote><p></p>
[QUOTE="Imperialus, post: 1282965, member: 893"] my group right now has a severe lack of tanks. The only one that would really fill that role is myself as a Paldin/Hunter of the Dead and due to an untimely character death I'm almost 2 full levels behind everyone else. Other than that we have a gnome paladin on a flying wardog who if circumstances warrent and there is a line of enemies in a corridor or something can be a wrecking ball but is normally confined to sitting a ways back and pokeing at enemies for 1d6+2 points of damage with her lance. We also have 2 druids, a generic cleric henchman and a priest of Pelor. Our tactics typically consist of Cheery Pri (the gnome) trying to herd the enemies to a point in which they are in front me while the druid's animal companions harrass the flanks and keep them boxed in. I soak most of the damage and generally run around with bells on trying to keep the enemies in place and from killing the clerics. Once in position we'll open up with 3 flamestrikes a round untill there is nothing left. It's kinda tough sometimes trying to manuver everyone so that we'll hit all the enemies but none of our allies and it's not the most efficant method for dealing with combat as we tend to burn a lot of spells but we do have the distinct advantage of every party member being a healer to some extent so our survivability is pretty good. It's when dealing with undead that we truly shine. I have a flail of spell storeing and will typically have a cleric cast a cure moderate wounds on it before any expected encounter with undead. Between that, smite evil, smite undead, power attack and other assorted damage bonus's I can dish out 80 to 90 points of damage with a single hit. Of course that's a one shot wonder as I only have 2 smite evils and 2 smite undead but it's fun to see the DM's face crumble when I take out the BBEG with a single smack to the face. [/QUOTE]
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