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What are your party's combat tactics?
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<blockquote data-quote="Zappo" data-source="post: 1284588" data-attributes="member: 633"><p>The Planescape party I DM doesn't really use tactics. They try to move in good positions round-by-round, but that's about it. It's probably because I seldom throw lethal challenges at them; I like them to keep the same characters for as long as possible and the really nasty challenges are more roleplaying-oriented.</p><p> </p><p> The Ravenloft group I play in (same people, different DM) does good plans when given time to prepare. A survival thing, really - we seem to routinely meet things a few CRs above us. During the last major battle, the wizards positioned themselves invisible in safe positions from which they could overlook the entire battle. I (bladesinger) cast enlarge and expeditious retreat on me and got a fly spell from one of the wizards, and used the resulting awesome mobility to transport the tank right near the main threat and the crossbowman on a safe position. We underestimated the enemy and had to change tactics after the first round, but the general idea worked like a charm. Lately, it turned out that we weren't supposed to fight those guys right now. Hell, the necromancer was about to cast Create Undead, we're a good party, how could we <em>not</em> try to stop her? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p> The Faerun group I play in (again, same people, different DM) doesn't do a lot of tactics, probably because we haven't played much and we don't know the DM's style yet. The last fight got close to a TPK so I guess things will change. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Zappo, post: 1284588, member: 633"] The Planescape party I DM doesn't really use tactics. They try to move in good positions round-by-round, but that's about it. It's probably because I seldom throw lethal challenges at them; I like them to keep the same characters for as long as possible and the really nasty challenges are more roleplaying-oriented. The Ravenloft group I play in (same people, different DM) does good plans when given time to prepare. A survival thing, really - we seem to routinely meet things a few CRs above us. During the last major battle, the wizards positioned themselves invisible in safe positions from which they could overlook the entire battle. I (bladesinger) cast enlarge and expeditious retreat on me and got a fly spell from one of the wizards, and used the resulting awesome mobility to transport the tank right near the main threat and the crossbowman on a safe position. We underestimated the enemy and had to change tactics after the first round, but the general idea worked like a charm. Lately, it turned out that we weren't supposed to fight those guys right now. Hell, the necromancer was about to cast Create Undead, we're a good party, how could we [i]not[/i] try to stop her? :D The Faerun group I play in (again, same people, different DM) doesn't do a lot of tactics, probably because we haven't played much and we don't know the DM's style yet. The last fight got close to a TPK so I guess things will change. :D [/QUOTE]
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