Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What are your party's combat tactics?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kigmatzomat" data-source="post: 1284967" data-attributes="member: 9254"><p>Some GMs don't really allow PC ambushes. KDoT has the players occasionally hide their plans. I've been there too, only worse. Short story long, Back in a CP2020 campaign the GM would have counters to all our plans, even the insane ones. Finally, we went in carrying everything and the kitchen sink and faked it. Start to finish, we didn't have the slightest ghost of a plan. Went beautifully. Three faked exit attempts to split defenses, releasing squads of hostages at key locations to create distractions for the police, and our decker, who had spent the whole session being little more than a spotter and elevator operator, took over a remote police vehicle for our escape. </p><p></p><p></p><p></p><p></p><p></p><p>Some of that's fear, others it's a matter of not thinking. My group tries to stay separated to avoid being hosed by a single fireball but close enough so they can get close for a mass-buff. </p><p></p><p>I've seen fighters that can't stand to be more than 10' behind a fighter and rogues that won't get more than 30' ahead. My players' rogue has a habit of disappearing in scout mode, but <em>Status</em> lets them know where he is and if he's in trouble. The druid at times would range a mile or so ahead of the rest of the party but with the overwatch of Status and airborne familiars. </p><p></p><p>Sometimes it works and others it doesn't. It helps if the scout is durable enough to endure until help arrives, which is why the party's bard (who is hated by d6s) with less hp than the mage does not scout even though he has the skill to do so.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 1284967, member: 9254"] Some GMs don't really allow PC ambushes. KDoT has the players occasionally hide their plans. I've been there too, only worse. Short story long, Back in a CP2020 campaign the GM would have counters to all our plans, even the insane ones. Finally, we went in carrying everything and the kitchen sink and faked it. Start to finish, we didn't have the slightest ghost of a plan. Went beautifully. Three faked exit attempts to split defenses, releasing squads of hostages at key locations to create distractions for the police, and our decker, who had spent the whole session being little more than a spotter and elevator operator, took over a remote police vehicle for our escape. Some of that's fear, others it's a matter of not thinking. My group tries to stay separated to avoid being hosed by a single fireball but close enough so they can get close for a mass-buff. I've seen fighters that can't stand to be more than 10' behind a fighter and rogues that won't get more than 30' ahead. My players' rogue has a habit of disappearing in scout mode, but [i]Status[/i] lets them know where he is and if he's in trouble. The druid at times would range a mile or so ahead of the rest of the party but with the overwatch of Status and airborne familiars. Sometimes it works and others it doesn't. It helps if the scout is durable enough to endure until help arrives, which is why the party's bard (who is hated by d6s) with less hp than the mage does not scout even though he has the skill to do so. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What are your party's combat tactics?
Top