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What are your party's combat tactics?
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<blockquote data-quote="Carnifex" data-source="post: 27852" data-attributes="member: 227"><p>Well, the party in my current campaign has yet to come together into one group.</p><p></p><p>For my old Planescape campaign, it worked roughly like this:</p><p></p><p>Sorceror, enchantress and cleric buff everyone with loads of spells. The rogue, who had a few levels of wizard, would buff himself with a few minor spells like spiderclimb and invisibility.</p><p></p><p>During combat, the bariaur fighter/Champion of Va'asha and the half-drgaon fighter/paladin would take the front line, simply charging itno whatever stood in their way and chewing through it, using potions of fly if that became a necessary tactic, or pulling back to defend the casters if necessary.</p><p></p><p>The drow rogue/wizard would make a wide flanking move, and hit at any behind-line spellcasters or sneak attack to help the front-line tanks.</p><p></p><p>The aasimar cleric might stay back a bit at first for use of spells such as flamestrike and destruction, then pitch in alongside the tanks into the front line.</p><p></p><p>The tiefling sorceror and enchantress would stay back initially, casting spells. Then the sorceror would usually start using fly to get into whatever seemed a tactically advantageous position, while the enchantress would dimension door into a strategic position to unleash her closer-ranged attacks. During the point where she had a green slaad who was dedicated to guarding her, he'd hold off melee attackers - but then the game hiot the kind of point where he'd get chewed on promptly and eventually they gave up continually resurrecting him and let him rest in peace <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p></blockquote><p></p>
[QUOTE="Carnifex, post: 27852, member: 227"] Well, the party in my current campaign has yet to come together into one group. For my old Planescape campaign, it worked roughly like this: Sorceror, enchantress and cleric buff everyone with loads of spells. The rogue, who had a few levels of wizard, would buff himself with a few minor spells like spiderclimb and invisibility. During combat, the bariaur fighter/Champion of Va'asha and the half-drgaon fighter/paladin would take the front line, simply charging itno whatever stood in their way and chewing through it, using potions of fly if that became a necessary tactic, or pulling back to defend the casters if necessary. The drow rogue/wizard would make a wide flanking move, and hit at any behind-line spellcasters or sneak attack to help the front-line tanks. The aasimar cleric might stay back a bit at first for use of spells such as flamestrike and destruction, then pitch in alongside the tanks into the front line. The tiefling sorceror and enchantress would stay back initially, casting spells. Then the sorceror would usually start using fly to get into whatever seemed a tactically advantageous position, while the enchantress would dimension door into a strategic position to unleash her closer-ranged attacks. During the point where she had a green slaad who was dedicated to guarding her, he'd hold off melee attackers - but then the game hiot the kind of point where he'd get chewed on promptly and eventually they gave up continually resurrecting him and let him rest in peace :). [/QUOTE]
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