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What are your party's combat tactics?
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<blockquote data-quote="Storm Raven" data-source="post: 27867" data-attributes="member: 307"><p>Kill things. Quickly.</p><p></p><p>I'm not kidding. Most of the time that is about as in depth as our plans get.</p><p></p><p>We have:</p><p></p><p>(1) Red Arrow. A human fighter/rogue/ranger/OoBI (my character).</p><p></p><p>(2) Zyanna. A half-elven ranger/fighter/lasher.</p><p></p><p>(3) Dredisn. A human cleric (a pacifist who refuses to kill stuff, but doesn't mind if we do).</p><p></p><p>(4) Burslem. A human rogue-scholar/fighter (the rogue-scholar gives up uncanny dodge, sneak attack and evasion for bardic lore and knowledge related bonuses)</p><p></p><p>(5) Riona. A human witch (from the DMG).</p><p></p><p>(6) Averly. A halfling rogue/sorcerer.</p><p></p><p>(7) Kyriel. A human wizard.</p><p></p><p>Usually we try to inflict as much damage as quickly as possible, and between Red Arrow and Zyanna we can deal a lot very speedily. Dresdin usually casts a bunch of support spells (prayer, bless and so on), while Averly tries to flank anyone who gets past Red and Zyanna and keep them off of Kyriel. Averly also makes good use of her <em>color sprays</em> to delay groups of opponents. Burslem has a magical lamp that allows him to make fire based attacks, and he usually fries a bunch of people quickly. He is also our daredevil, and he usually jumps through the enemy to assist someone who has gotten cut off from the group or overwhelmed.</p><p></p><p>Kyriel is a wrecking machine, usually with a pile of high damage spells, but always with a couple of <em>Bull's Strength</em> and <em>Cat's Grace</em> spells available to buff up the front line guys. Riona has severe limitations as a witch, but she alo carries around a falchoin. I'm not sure if her getting into melee is a benefit or bane though, since she wears no armor and had a lousy attack bonus.</p><p></p><p>But the short version is that we try to inflict damage <em>quickly</em> hopefully before our opponents can strike back much.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 27867, member: 307"] Kill things. Quickly. I'm not kidding. Most of the time that is about as in depth as our plans get. We have: (1) Red Arrow. A human fighter/rogue/ranger/OoBI (my character). (2) Zyanna. A half-elven ranger/fighter/lasher. (3) Dredisn. A human cleric (a pacifist who refuses to kill stuff, but doesn't mind if we do). (4) Burslem. A human rogue-scholar/fighter (the rogue-scholar gives up uncanny dodge, sneak attack and evasion for bardic lore and knowledge related bonuses) (5) Riona. A human witch (from the DMG). (6) Averly. A halfling rogue/sorcerer. (7) Kyriel. A human wizard. Usually we try to inflict as much damage as quickly as possible, and between Red Arrow and Zyanna we can deal a lot very speedily. Dresdin usually casts a bunch of support spells (prayer, bless and so on), while Averly tries to flank anyone who gets past Red and Zyanna and keep them off of Kyriel. Averly also makes good use of her [i]color sprays[/i] to delay groups of opponents. Burslem has a magical lamp that allows him to make fire based attacks, and he usually fries a bunch of people quickly. He is also our daredevil, and he usually jumps through the enemy to assist someone who has gotten cut off from the group or overwhelmed. Kyriel is a wrecking machine, usually with a pile of high damage spells, but always with a couple of [i]Bull's Strength[/i] and [i]Cat's Grace[/i] spells available to buff up the front line guys. Riona has severe limitations as a witch, but she alo carries around a falchoin. I'm not sure if her getting into melee is a benefit or bane though, since she wears no armor and had a lousy attack bonus. But the short version is that we try to inflict damage [i]quickly[/i] hopefully before our opponents can strike back much. [/QUOTE]
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