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What are your player behavior rules in F2F games?
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<blockquote data-quote="R_J_K75" data-source="post: 8118450" data-attributes="member: 6921294"><p>I've gotten to the point I generally don't lay out my poster maps at the table anymore. I use them more for reference when reading books and if I need something for the table I scan & print it and use that. I once laid out my City of Splendors boxed set map of Waterdeep and literally took 30 seconds before someone spilled a beer on it. </p><p></p><p>Unless its a critical situation where a rules call might change whether a player's character dies I dont look anything up until afterwards. Not worth the wasted time and loss of momentum. </p><p></p><p>My players are more or less casual players and maybe 2 out of the 5 players own a PHB let alone anything else. When we make characters I usually do it with them 1 on 1. I wont let anyone borrow any of my books, I lent someone a bunch of 1E books that I never got back.</p></blockquote><p></p>
[QUOTE="R_J_K75, post: 8118450, member: 6921294"] I've gotten to the point I generally don't lay out my poster maps at the table anymore. I use them more for reference when reading books and if I need something for the table I scan & print it and use that. I once laid out my City of Splendors boxed set map of Waterdeep and literally took 30 seconds before someone spilled a beer on it. Unless its a critical situation where a rules call might change whether a player's character dies I dont look anything up until afterwards. Not worth the wasted time and loss of momentum. My players are more or less casual players and maybe 2 out of the 5 players own a PHB let alone anything else. When we make characters I usually do it with them 1 on 1. I wont let anyone borrow any of my books, I lent someone a bunch of 1E books that I never got back. [/QUOTE]
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What are your player behavior rules in F2F games?
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