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General Tabletop Discussion
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What are your reasons for doing something because "It's what my character would do"?
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<blockquote data-quote="pukunui" data-source="post: 9798294" data-attributes="member: 54629"><p>I did this when I was younger and didn't know any better. Made characters that resisted going along with the plot. One example was a non-Star Wars game using the SWSE rules. I was playing one of those high-level characters who is suffering from amnesia and so is currently low-level because they don't know they're actually high-level.</p><p></p><p>The plot involved a bunch of strangers coming together, and the others started acting a bit crazy, so I had my character disassociate herself from them. I had her decide to slink off and get a job somewhere while the others followed the GM's carefully laid tracks.</p><p></p><p>The GM humored me for a bit with a solo session that consisted of my character getting a job and working for a bit before some baddies found her and overwhelmed her, dragging her up to the starship where the others were.</p><p></p><p>Since then, I have had players who have behaved in that way when I've been DM (and have been a fellow player to people behaving that way), and I have come to intensely dislike it. Now, whenever I start a new campaign as DM, I insist that the players make a character who wants to go on the adventure I am going to run, and I make sure to provide my players with enough information about the campaign that they can do so. I also generally insist on having the PCs already know each other and be able and willing to work together to achieve their goals.</p><p></p><p>I stopped being a player earlier this year, but for the past decade or so, I would always strive to make a character to fit the campaign so I wouldn't end up with any conflict like that. Being a fellow DM, I would often be familiar with the adventures the other DM was running, so my characters tended to take more of a back seat and leave most of the decision-making up to the others anyway.</p><p></p><p>EDIT: Also: <a href="https://www.webtoons.com/en/canvas/dungeons-doodles-tales-from-the-tables/its-what-my-character-would-do/viewer?title_no=682646&episode_no=8" target="_blank">Dungeons & Doodles: Tales From the Tables - It's what my character would do!</a></p></blockquote><p></p>
[QUOTE="pukunui, post: 9798294, member: 54629"] I did this when I was younger and didn't know any better. Made characters that resisted going along with the plot. One example was a non-Star Wars game using the SWSE rules. I was playing one of those high-level characters who is suffering from amnesia and so is currently low-level because they don't know they're actually high-level. The plot involved a bunch of strangers coming together, and the others started acting a bit crazy, so I had my character disassociate herself from them. I had her decide to slink off and get a job somewhere while the others followed the GM's carefully laid tracks. The GM humored me for a bit with a solo session that consisted of my character getting a job and working for a bit before some baddies found her and overwhelmed her, dragging her up to the starship where the others were. Since then, I have had players who have behaved in that way when I've been DM (and have been a fellow player to people behaving that way), and I have come to intensely dislike it. Now, whenever I start a new campaign as DM, I insist that the players make a character who wants to go on the adventure I am going to run, and I make sure to provide my players with enough information about the campaign that they can do so. I also generally insist on having the PCs already know each other and be able and willing to work together to achieve their goals. I stopped being a player earlier this year, but for the past decade or so, I would always strive to make a character to fit the campaign so I wouldn't end up with any conflict like that. Being a fellow DM, I would often be familiar with the adventures the other DM was running, so my characters tended to take more of a back seat and leave most of the decision-making up to the others anyway. EDIT: Also: [URL="https://www.webtoons.com/en/canvas/dungeons-doodles-tales-from-the-tables/its-what-my-character-would-do/viewer?title_no=682646&episode_no=8"]Dungeons & Doodles: Tales From the Tables - It's what my character would do![/URL] [/QUOTE]
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What are your reasons for doing something because "It's what my character would do"?
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