Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What are your table rules?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sjmiller" data-source="post: 1982216" data-attributes="member: 17262"><p>Wow, I think there are a number of groups here that I could not game with, simply because the rules are much more uptight then I feel are required for a game. I have been gaming for just over 25 years now, and over the years I think I have come up with very few rules for the players. The last game I started, just over a year ago, I gave out the following rules. This is because I have never DMed for this group, so I wanted them to know what I expected.</p><p></p><p>0. Please respect the DM and the other players. This one was primarily unspoken, but was brought up later. This covers things like: not interrupting when people are talking; calling if you are going to be late or absent; allowing people to play their character instead of telling them what they should do; and similar activities. In my world respect and maturity go hand in hand. This is not really a problem, since the average age in our group is about 38.</p><p></p><p>1. While the DM may make mistakes, he is never wrong. Rulings are applied immediately, and will be changed if necessary later.</p><p></p><p>2. Please roll dice where we can see them. I would appreciate this, so that any uncertainties can be eliminated. If a die is cocked, I will let you know and it will be rerolled. Dice that leave the table are rerolled as well. Please, no extra tiny dice, hard to read dice, or electronic dice rolling devices. If you need dice, I have a ton of them.</p><p></p><p>3. If, for whatever reason, you have to miss a game, feel free to contact me to schedule a solo session. I like to keep the party XP equal, so that means you will need to do something to make up for it.</p><p></p><p>4. Since I am the DM we are playing at my house. This is more a convenience/laziness issue than anything else. I would rather not pack up all my stuff and haul it around if I do not have to. Plus, the DM and two of the nine players live in the same house. My house also has cats. We will do our best to reduce the allergen level, but remember your meds.</p><p></p><p>5. Have fun. It is a game, after all. If you are not having fun, talk to me after the game and maybe we can go over why this is and fix it.</p><p></p><p>6. Bribing the DM with food, drinks, or toys is never a bad thing. I do not expect it, but I do like it.</p><p></p><p>I think that was all I told them. Most of them are commonsense, and since we are all adults they pretty much go without saying.</p><p></p><p>I figure that since it is a game the rules for the players should be kept light. There are too many rules in life as it is.</p></blockquote><p></p>
[QUOTE="sjmiller, post: 1982216, member: 17262"] Wow, I think there are a number of groups here that I could not game with, simply because the rules are much more uptight then I feel are required for a game. I have been gaming for just over 25 years now, and over the years I think I have come up with very few rules for the players. The last game I started, just over a year ago, I gave out the following rules. This is because I have never DMed for this group, so I wanted them to know what I expected. 0. Please respect the DM and the other players. This one was primarily unspoken, but was brought up later. This covers things like: not interrupting when people are talking; calling if you are going to be late or absent; allowing people to play their character instead of telling them what they should do; and similar activities. In my world respect and maturity go hand in hand. This is not really a problem, since the average age in our group is about 38. 1. While the DM may make mistakes, he is never wrong. Rulings are applied immediately, and will be changed if necessary later. 2. Please roll dice where we can see them. I would appreciate this, so that any uncertainties can be eliminated. If a die is cocked, I will let you know and it will be rerolled. Dice that leave the table are rerolled as well. Please, no extra tiny dice, hard to read dice, or electronic dice rolling devices. If you need dice, I have a ton of them. 3. If, for whatever reason, you have to miss a game, feel free to contact me to schedule a solo session. I like to keep the party XP equal, so that means you will need to do something to make up for it. 4. Since I am the DM we are playing at my house. This is more a convenience/laziness issue than anything else. I would rather not pack up all my stuff and haul it around if I do not have to. Plus, the DM and two of the nine players live in the same house. My house also has cats. We will do our best to reduce the allergen level, but remember your meds. 5. Have fun. It is a game, after all. If you are not having fun, talk to me after the game and maybe we can go over why this is and fix it. 6. Bribing the DM with food, drinks, or toys is never a bad thing. I do not expect it, but I do like it. I think that was all I told them. Most of them are commonsense, and since we are all adults they pretty much go without saying. I figure that since it is a game the rules for the players should be kept light. There are too many rules in life as it is. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What are your table rules?
Top