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What are Your Table Rules?
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<blockquote data-quote="Campbell" data-source="post: 7794202" data-attributes="member: 16586"><p>1. Be a fan of all the player characters. This means you should take in active interest in the characters everyone at the table plays, enjoy their triumphs, feel bad when they falter, and want to know where their choices might lead them. This is especially true when there is conflict between player characters. Do not let character conflicts become player conflicts.</p><p>2. Be a curious explorer of the fiction. Approach play with a spirit of curiosity. Be open to both success and failure. Do not be to locked in to your conception of who your character is, but instead play to find out who they are when tested.</p><p>3. We play to find out what happens - the GM included. Embrace this. Sometimes things will not turn out the way you want them to. This is part of play. Roll with consequences and embrace that no one is in control of what happens.</p><p>4. We are all responsible for the quality of the game. Try to play interesting characters that everyone at the game can enjoy. When possible try to involve the other player characters.</p></blockquote><p></p>
[QUOTE="Campbell, post: 7794202, member: 16586"] 1. Be a fan of all the player characters. This means you should take in active interest in the characters everyone at the table plays, enjoy their triumphs, feel bad when they falter, and want to know where their choices might lead them. This is especially true when there is conflict between player characters. Do not let character conflicts become player conflicts. 2. Be a curious explorer of the fiction. Approach play with a spirit of curiosity. Be open to both success and failure. Do not be to locked in to your conception of who your character is, but instead play to find out who they are when tested. 3. We play to find out what happens - the GM included. Embrace this. Sometimes things will not turn out the way you want them to. This is part of play. Roll with consequences and embrace that no one is in control of what happens. 4. We are all responsible for the quality of the game. Try to play interesting characters that everyone at the game can enjoy. When possible try to involve the other player characters. [/QUOTE]
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