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What are Your Table Rules?
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<blockquote data-quote="ccs" data-source="post: 7794243" data-attributes="member: 6803664"><p>I have a few when I run.</p><p></p><p><em>) Don't be an **</em>. If you are? There's the door.</p><p>1) Be on time. If you're going to be late/absent? Let us know.</p><p>2) Get off you're phone/tablet.</p><p>3) Participate!</p><p>4) You're character doesn't have any particular immunity to anything by simple dint of being a PC. This means that anything you can do to a monster/NPC can be done you. By a monster/NPC/or another PC. Social skills, spells, attacks, etc. This is not me endorsing PVP. This is me not making some ridiculous rule that makes zero sense story &/or mechanics wise. If you cause problems though? Refer to the * at the top of the list.</p><p>5) You WILL, in good faith, play the results of any dice rolling.</p><p>6) The group is responsible for dividing up treasure, not me. My job is to include it in the adventure.</p><p>7) Stat generation (PF1/5e): Each player gets to choose their own method. Standard array, Standard PB, or the 4d6 method. You do not get to complain about someone elses choice. Or the results of their rolls. <em>If you choose to roll: You will do this in front of the group, & you will play the resulting character in good faith.</em></p><p>8) I encourage you not to play things like Drow & most "monster" races. Because I don't enjoy writing adventures or DMing for them. You don't want an unhappy DM do you? So just save this stuff for someone elses campaign, ok? We'll all be happier.</p><p>9) This isn't the AL. Or whatever the PF version is called. I pay no attention to the company provided errata.</p><p>10) whatever the edition, psionics do not exist when I'm DMing.</p><p>11) (for D&D) I will DM: 1e, PF1(includes 3.x as options), 5e, & soon PF2.</p><p>12) I don't play the secret note game. If you hand me such? I will read it out loud to the group. This is because while your <em>characters</em> might not know something, the players are essentially the audience of the story.</p><p>13) as the DM I'm not your foe. But I have no qualms concerning TPKs. I roll my bright yellow dice in the open & apply the results.</p></blockquote><p></p>
[QUOTE="ccs, post: 7794243, member: 6803664"] I have a few when I run. [I]) Don't be an **[/I]. If you are? There's the door. 1) Be on time. If you're going to be late/absent? Let us know. 2) Get off you're phone/tablet. 3) Participate! 4) You're character doesn't have any particular immunity to anything by simple dint of being a PC. This means that anything you can do to a monster/NPC can be done you. By a monster/NPC/or another PC. Social skills, spells, attacks, etc. This is not me endorsing PVP. This is me not making some ridiculous rule that makes zero sense story &/or mechanics wise. If you cause problems though? Refer to the * at the top of the list. 5) You WILL, in good faith, play the results of any dice rolling. 6) The group is responsible for dividing up treasure, not me. My job is to include it in the adventure. 7) Stat generation (PF1/5e): Each player gets to choose their own method. Standard array, Standard PB, or the 4d6 method. You do not get to complain about someone elses choice. Or the results of their rolls. [I]If you choose to roll: You will do this in front of the group, & you will play the resulting character in good faith.[/I] 8) I encourage you not to play things like Drow & most "monster" races. Because I don't enjoy writing adventures or DMing for them. You don't want an unhappy DM do you? So just save this stuff for someone elses campaign, ok? We'll all be happier. 9) This isn't the AL. Or whatever the PF version is called. I pay no attention to the company provided errata. 10) whatever the edition, psionics do not exist when I'm DMing. 11) (for D&D) I will DM: 1e, PF1(includes 3.x as options), 5e, & soon PF2. 12) I don't play the secret note game. If you hand me such? I will read it out loud to the group. This is because while your [I]characters[/I] might not know something, the players are essentially the audience of the story. 13) as the DM I'm not your foe. But I have no qualms concerning TPKs. I roll my bright yellow dice in the open & apply the results. [/QUOTE]
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