Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
What are Your Table Rules?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7796165" data-attributes="member: 29398"><p>Rules around here: </p><p></p><p>- All relevant dice rolling during the session is done on the table where others can see it (preferably using dice that can be read from more than three inches away!). Any relevant out-of-session dice rolling is done where the DM can see it.</p><p></p><p>- Character sheets generally stay with the DM between sessions.</p><p></p><p>- If you miss a session your character remains in play, run either by another player or by committee in a manner consistent with its established characterization and personality. If you know up front you'll be missing a game and leave instructons for your PC(s), those will be followed as best as is practical.</p><p></p><p>- In character, anything goes as long as it stays in character and is at least vaguely consistent with what that character would normally do. If your character has a beef with another character, settle it in character - even if it means one of the characters leaves the party, or even ends up dead. (but if the dispute moves out of character, there's the door...)</p><p></p><p>- Treasury division methods are entirely decided by the players; the DM will offer suggestions only if asked. That said, someone at the table has to keep a party record of treasure found; this mirrors the DM's own record but without as much info until such info is learned (sometimes the hard way!) via spell or trial-error. (example: player record might say "Item #73 - longsword, moderate magic"; DM record would say "Item #73 - 'Keleroth', longsword +1, double damage vs dragons, berserks wielder when dragon within 50 ft."</p><p></p><p>- XP division is usually individual, per encounter; characters do not receive xp until the next in-game morning. After each adventure there's also a "dungeon bonus" batch of xp, calculated (sometimes arbitrarily) by the DM based on a bunch of factors.</p><p></p><p>- Death, level loss, wealth loss, long-term inactivity, and other bad things can happen to any character at any time. Adventuring is an extremely dangerous profession; and the game world is out to make you miserable. Deal with it.</p><p></p><p>- The setting, or game world, is the DM's purview; feel free to add minor elements pertaining to your character but know that the DM retains full veto power over any such additions.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7796165, member: 29398"] Rules around here: - All relevant dice rolling during the session is done on the table where others can see it (preferably using dice that can be read from more than three inches away!). Any relevant out-of-session dice rolling is done where the DM can see it. - Character sheets generally stay with the DM between sessions. - If you miss a session your character remains in play, run either by another player or by committee in a manner consistent with its established characterization and personality. If you know up front you'll be missing a game and leave instructons for your PC(s), those will be followed as best as is practical. - In character, anything goes as long as it stays in character and is at least vaguely consistent with what that character would normally do. If your character has a beef with another character, settle it in character - even if it means one of the characters leaves the party, or even ends up dead. (but if the dispute moves out of character, there's the door...) - Treasury division methods are entirely decided by the players; the DM will offer suggestions only if asked. That said, someone at the table has to keep a party record of treasure found; this mirrors the DM's own record but without as much info until such info is learned (sometimes the hard way!) via spell or trial-error. (example: player record might say "Item #73 - longsword, moderate magic"; DM record would say "Item #73 - 'Keleroth', longsword +1, double damage vs dragons, berserks wielder when dragon within 50 ft." - XP division is usually individual, per encounter; characters do not receive xp until the next in-game morning. After each adventure there's also a "dungeon bonus" batch of xp, calculated (sometimes arbitrarily) by the DM based on a bunch of factors. - Death, level loss, wealth loss, long-term inactivity, and other bad things can happen to any character at any time. Adventuring is an extremely dangerous profession; and the game world is out to make you miserable. Deal with it. - The setting, or game world, is the DM's purview; feel free to add minor elements pertaining to your character but know that the DM retains full veto power over any such additions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What are Your Table Rules?
Top