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What are your thoughts on ANIME's influence on D&D?
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<blockquote data-quote="Henry" data-source="post: 3366269" data-attributes="member: 158"><p>Where I have only seen minimal influence in Asian-style storytelling in D&D, the part that for me has been creeping in more and more lately has been the increase of the fantastic at the expense of the mundane (I've talked about the "per-encounter" business elsewhere, but here's not the place for me to dig into it). The greatest influence I've seen is not in the game, but in the fans who play it; I see increasing hidden references to names (whereas Gary Gygax had Rings of Gaxx and wizards called Drawmij, newer players have Hakusho and Yojimbo), and wuxia-style descriptions of the actions the characters take (dodging arrows with wild leaps, splitting stone and reaving trees with every missed strike each round), as two examples.</p><p></p><p>I'm not saying it's bad, because when I was younger I injected my own pop-culture influences in my games (lightsabers as artifacts, Captain America's shield as treasure, etc.). Heck, even Gary did this himself (Expedition to the Barrier Peaks, the Wand of Force in Tharizdun's Temple, Willingham's drawing of Captain America's shield and Iron Man's helmet in the Spider-man box in module D1-2... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p></p><p>But whereas those were my style, the Manga/Anime styles aren't my style. If there is one thing that I watch carefully, it's the "fantastic vs. mundane" thing. I don't mind heroes pulling off miraculous stunts, I just don't want it to ever get to the point in the future where they're pulling them off every minute of the day, as if there's no effort. Again, it's a style preference.</p></blockquote><p></p>
[QUOTE="Henry, post: 3366269, member: 158"] Where I have only seen minimal influence in Asian-style storytelling in D&D, the part that for me has been creeping in more and more lately has been the increase of the fantastic at the expense of the mundane (I've talked about the "per-encounter" business elsewhere, but here's not the place for me to dig into it). The greatest influence I've seen is not in the game, but in the fans who play it; I see increasing hidden references to names (whereas Gary Gygax had Rings of Gaxx and wizards called Drawmij, newer players have Hakusho and Yojimbo), and wuxia-style descriptions of the actions the characters take (dodging arrows with wild leaps, splitting stone and reaving trees with every missed strike each round), as two examples. I'm not saying it's bad, because when I was younger I injected my own pop-culture influences in my games (lightsabers as artifacts, Captain America's shield as treasure, etc.). Heck, even Gary did this himself (Expedition to the Barrier Peaks, the Wand of Force in Tharizdun's Temple, Willingham's drawing of Captain America's shield and Iron Man's helmet in the Spider-man box in module D1-2... :)) But whereas those were my style, the Manga/Anime styles aren't my style. If there is one thing that I watch carefully, it's the "fantastic vs. mundane" thing. I don't mind heroes pulling off miraculous stunts, I just don't want it to ever get to the point in the future where they're pulling them off every minute of the day, as if there's no effort. Again, it's a style preference. [/QUOTE]
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