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What are your thoughts on ANIME's influence on D&D?
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<blockquote data-quote="I'm A Banana" data-source="post: 3367881" data-attributes="member: 2067"><p>Just putting in my .02...</p><p></p><p></p><p></p><p>Face faults aren't a dealbreaeker for me, since they're normally only used in a sort of over-the-top attempt at humor, which ABSOLUTELY looses something in translation. They're used a lot in younger-targeted anime, because over-the-top emotion is not only funny for kids, it's also simple and identifiable, very elemental. Unfortunately, humor is something that not even an elite bilingual translator can effectively convey very well, so it often comes off as flat and spastic.</p><p></p><p>BLEACH evokes a lot of over-the-top humor from its supporting cast and its premises, and that doesn't usually translate very well.</p><p></p><p></p><p></p><p>You'll get no disagreement for me, except that I've never seen chibified characters on the networks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p></p><p>This, I'm actually going to slightly disagree with, because it's definitely NOT just an anime thing. You know that image of Superman atop the logo of the Daily Planet with his cape stretched out behind him? That image of Batman lurking in the high shadows of Gotham? Posing! It comes right out of comic books, and it's surely something I try to do in my evocative D&D descriptions. An acrobatic dance out of the path of a fireball, or a triumphant deciding slash with your sword...that moment of awe-inspiring coolness. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Again, I think this is absolutely relevant for D&D. Wizards are always screaming out some awful gibberish before they unleash the giant ball of fire. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It's all about the verbal chant of arcane energy! It's also relevant to martial arts...this isn't just a punch, this is the legendary Dragon Punch, handed down for generations of fighters from the Whatever School of Awesome Arts. Screaming the name lets your enemies know that it's not just you they face -- it's the collected wisdom of all those who have trained you.</p><p></p><p>Admittedly, I can't see anyone in a fight actually doing that...but the identification of classic moves is a staple even in European fencing styles, so moves having names (and people being able to identify them) makes sense to me.</p><p></p><p></p><p></p><p>It's called "building tension." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Yeah, it's overplayed and over-developed a lot...InuYasha is perhaps the worst offender where the love triangle between Girl-Half-Demon-Undead Ex-Girlfriend has been going on for an absurd length of time.</p><p></p><p>But this isn't unique to anime, either. How long did the Ross and Rachel drama on Friends go on, after all? </p><p></p><p></p><p></p><p>The "idiot savant" is a solid archetype, though. You've got the role of the Jester or Fool, the lucky moron, the normal guy with the incredible will....you could even say Frodo and Samwise fit this archetype: they're piddly little things who rise to the challenge when it's presented. Sam goes back and lives a comfortable hobbit-life in the Shire when he's done, and he never stops talking about what he's cooking. Maybe Merry and Pippin fit it even better.</p><p></p><p>That's also an aspect of the sluggish character growth in a lot of Anime, though: Naruto *will* become competent and powerful, it'll just take seven years of animation to get there (more, if it's a successful series). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3367881, member: 2067"] Just putting in my .02... Face faults aren't a dealbreaeker for me, since they're normally only used in a sort of over-the-top attempt at humor, which ABSOLUTELY looses something in translation. They're used a lot in younger-targeted anime, because over-the-top emotion is not only funny for kids, it's also simple and identifiable, very elemental. Unfortunately, humor is something that not even an elite bilingual translator can effectively convey very well, so it often comes off as flat and spastic. BLEACH evokes a lot of over-the-top humor from its supporting cast and its premises, and that doesn't usually translate very well. You'll get no disagreement for me, except that I've never seen chibified characters on the networks. :p This, I'm actually going to slightly disagree with, because it's definitely NOT just an anime thing. You know that image of Superman atop the logo of the Daily Planet with his cape stretched out behind him? That image of Batman lurking in the high shadows of Gotham? Posing! It comes right out of comic books, and it's surely something I try to do in my evocative D&D descriptions. An acrobatic dance out of the path of a fireball, or a triumphant deciding slash with your sword...that moment of awe-inspiring coolness. :) Again, I think this is absolutely relevant for D&D. Wizards are always screaming out some awful gibberish before they unleash the giant ball of fire. :) It's all about the verbal chant of arcane energy! It's also relevant to martial arts...this isn't just a punch, this is the legendary Dragon Punch, handed down for generations of fighters from the Whatever School of Awesome Arts. Screaming the name lets your enemies know that it's not just you they face -- it's the collected wisdom of all those who have trained you. Admittedly, I can't see anyone in a fight actually doing that...but the identification of classic moves is a staple even in European fencing styles, so moves having names (and people being able to identify them) makes sense to me. It's called "building tension." ;) Yeah, it's overplayed and over-developed a lot...InuYasha is perhaps the worst offender where the love triangle between Girl-Half-Demon-Undead Ex-Girlfriend has been going on for an absurd length of time. But this isn't unique to anime, either. How long did the Ross and Rachel drama on Friends go on, after all? The "idiot savant" is a solid archetype, though. You've got the role of the Jester or Fool, the lucky moron, the normal guy with the incredible will....you could even say Frodo and Samwise fit this archetype: they're piddly little things who rise to the challenge when it's presented. Sam goes back and lives a comfortable hobbit-life in the Shire when he's done, and he never stops talking about what he's cooking. Maybe Merry and Pippin fit it even better. That's also an aspect of the sluggish character growth in a lot of Anime, though: Naruto *will* become competent and powerful, it'll just take seven years of animation to get there (more, if it's a successful series). ;) [/QUOTE]
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