Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What are your thoughts on ANIME's influence on D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HeavenShallBurn" data-source="post: 3370839" data-attributes="member: 39593"><p>It really has been fun arguing about anime, but I guess I'll actually address question of the OP now<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>D&D hasn't really been affected by anime. If you want to see a game affected by anime flip through some Exalted, and it's a rather good game.</p><p></p><p>It's the <strong>PLAYERS</strong> that have been affected by anime. Honestly it's not all bad, most of the problems people have are with either animation, voices, or some cultural aspect that annoys them. The ideas of anime aren't just workable to mix with D&D they can be fun, but mostly what I've inflicted involves the feel of higher level D&D. </p><p></p><p><strong>Big weapons</strong> - check, in some cases yes though if they're not just funky looking but actually justify a size category increase I make them take the monkeygrip or oversized weapon feats.</p><p><strong>ludicrous leaping</strong> - check, take a look at how quickly the jump skill adds up. Before too long characters can be making running leaps that look like something out a wuxia film might as well play it up since it's already part of the game.</p><p><strong>feats of outrageous strength</strong> -check, hey Hercules, Ajax, Arthur, Gilgamesh, why should I exclude the players once they begin to reach higher levels.</p><p><strong>unnatural toughness</strong> - check, that's what hit points are the "Ajax factor" I've never liked all this weapon damage represents multiple strikes abstracted thing. The weapon damage listed on the table is for a single strike with the weapon, it isn't luck it represents a big sharp metal thing getting jammed through your spleen. They're heroes, if the main characters of the Illiad could be peppered with arrows or hacked by twenty sword-blows and bleeding why not the players? That's what high levels are all about, take FF Advent Children and add massive gore. Okay so the fighter's been run through with a spear, now he rips it out and <em>beats you to death with it!</em></p></blockquote><p></p>
[QUOTE="HeavenShallBurn, post: 3370839, member: 39593"] It really has been fun arguing about anime, but I guess I'll actually address question of the OP now;) D&D hasn't really been affected by anime. If you want to see a game affected by anime flip through some Exalted, and it's a rather good game. It's the [b]PLAYERS[/b] that have been affected by anime. Honestly it's not all bad, most of the problems people have are with either animation, voices, or some cultural aspect that annoys them. The ideas of anime aren't just workable to mix with D&D they can be fun, but mostly what I've inflicted involves the feel of higher level D&D. [b]Big weapons[/b] - check, in some cases yes though if they're not just funky looking but actually justify a size category increase I make them take the monkeygrip or oversized weapon feats. [b]ludicrous leaping[/b] - check, take a look at how quickly the jump skill adds up. Before too long characters can be making running leaps that look like something out a wuxia film might as well play it up since it's already part of the game. [b]feats of outrageous strength[/b] -check, hey Hercules, Ajax, Arthur, Gilgamesh, why should I exclude the players once they begin to reach higher levels. [b]unnatural toughness[/b] - check, that's what hit points are the "Ajax factor" I've never liked all this weapon damage represents multiple strikes abstracted thing. The weapon damage listed on the table is for a single strike with the weapon, it isn't luck it represents a big sharp metal thing getting jammed through your spleen. They're heroes, if the main characters of the Illiad could be peppered with arrows or hacked by twenty sword-blows and bleeding why not the players? That's what high levels are all about, take FF Advent Children and add massive gore. Okay so the fighter's been run through with a spear, now he rips it out and [i]beats you to death with it![/i] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What are your thoughts on ANIME's influence on D&D?
Top