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What are your thoughts on the success probabilities of pre-3e versions of D&D?
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<blockquote data-quote="Voadam" data-source="post: 8298944" data-attributes="member: 2209"><p>The d4 HD thief is in OD&D Greyhawk and Moldvay Basic and continues through Basic Rules Cyclopedia.</p><p></p><p>I do not have a link but it was discussions about the original guy who came up with the thief class and how I believe Gygax said it was different than the percentage skill system and how he had changed it from a more spell like system.</p><p></p><p>I have not seen a write up of the pre-Greyhawk thief directly but structurally the OD&D thief looks like it was built up from a magic-user base with a few skills swapped in for spells then bumped up a little across the margins.</p><p></p><p>Similarly the cleric looks like it is a combo based off of the fighter and magic user classes with a little tweaking for flavor and a new vampire turning ability.</p><p></p><p>It all seems to originate with fighting man and magic-user as the true base options with everything else being adaptations and incremental new stuff added on to those starting points. Arneson has the vampire hunter which becomes the cleric, this other guy develops the thief, both off of existing stuff.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8298944, member: 2209"] The d4 HD thief is in OD&D Greyhawk and Moldvay Basic and continues through Basic Rules Cyclopedia. I do not have a link but it was discussions about the original guy who came up with the thief class and how I believe Gygax said it was different than the percentage skill system and how he had changed it from a more spell like system. I have not seen a write up of the pre-Greyhawk thief directly but structurally the OD&D thief looks like it was built up from a magic-user base with a few skills swapped in for spells then bumped up a little across the margins. Similarly the cleric looks like it is a combo based off of the fighter and magic user classes with a little tweaking for flavor and a new vampire turning ability. It all seems to originate with fighting man and magic-user as the true base options with everything else being adaptations and incremental new stuff added on to those starting points. Arneson has the vampire hunter which becomes the cleric, this other guy develops the thief, both off of existing stuff. [/QUOTE]
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What are your thoughts on the success probabilities of pre-3e versions of D&D?
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