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<blockquote data-quote="Lord Ipplepop" data-source="post: 5876127" data-attributes="member: 39914"><p>A couple of my favorite home brew items:</p><p></p><p>Mace of Healing: In order to heal the target individual, one must successfully attack them for "damage". The amount of damage done is the amount of healing. This was a very 2-sided affair, as the players found it in a cash, and the cleric spent the rest of the adventure healing his adversaries until they got back to the city and had it identified.</p><p></p><p>War Axe of Neutrality: This axe was aligned true neutral. It would alternate with harm/heal. One attack it would cause damage for whatever the roll was, the next it would heal as many points as the player rolled "damage"... the fun part was this would happen whether there was a hit or not. Every swing changed the slant of the axe. First swing was for damage, and there was no hit, the next swing was for healing. The dwarf that got it ended up healing the dragon more than causing it damage.</p><p></p><p>(cursed item)</p><p>Ring of Opposite Sexuality: This was specifically designed for one of our regular players who is a very flamboyant gay man, and whose character was just as flamboyant. </p><p>When his character put the ring on, his character turned straight, and the player started playing him as a mix between Stallone and Ron Jeremy. We all had a great time, including the player, and when he got tired of it, he had a Remove Curse spell cast and went back to normal.</p></blockquote><p></p>
[QUOTE="Lord Ipplepop, post: 5876127, member: 39914"] A couple of my favorite home brew items: Mace of Healing: In order to heal the target individual, one must successfully attack them for "damage". The amount of damage done is the amount of healing. This was a very 2-sided affair, as the players found it in a cash, and the cleric spent the rest of the adventure healing his adversaries until they got back to the city and had it identified. War Axe of Neutrality: This axe was aligned true neutral. It would alternate with harm/heal. One attack it would cause damage for whatever the roll was, the next it would heal as many points as the player rolled "damage"... the fun part was this would happen whether there was a hit or not. Every swing changed the slant of the axe. First swing was for damage, and there was no hit, the next swing was for healing. The dwarf that got it ended up healing the dragon more than causing it damage. (cursed item) Ring of Opposite Sexuality: This was specifically designed for one of our regular players who is a very flamboyant gay man, and whose character was just as flamboyant. When his character put the ring on, his character turned straight, and the player started playing him as a mix between Stallone and Ron Jeremy. We all had a great time, including the player, and when he got tired of it, he had a Remove Curse spell cast and went back to normal. [/QUOTE]
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