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<blockquote data-quote="Vaslov" data-source="post: 5919176" data-attributes="member: 37953"><p>Great thread.</p><p></p><p>I have always preferred magic items generated by character action. The eye of a foe becoming enchanted on his death etc. Some recent favorites...</p><p></p><p>Shackles of Power - The mage of the party had been caught doing bad things by the city guard and pilloried for a time. The guard had these handcuffs that turned any magic the mage tried to use back on himself. He tried to break free. And tried. Came close to killing himself a few times. After a time of not being rescued or having his bond paid by his fellow party members he was eventually put up for auction as a slave to help pay for the his debts. Sadly, the forces of Chaos interrupted the bidding. During the action the mage managed to escape by having the chain broken. I ruled they had been empowered by his very persistent attempts to overwhelm them and where now empowering certain spells with more damage and some push back effects. He never even tried to take the shackles off.</p><p></p><p>Haunted Bag of Holding - The same mage had kidnapped a baby along with his wet nurse and kept them both in a bag of holding. Seems the air went short one busy day and the wetnurse died while in a bag of holding. Fast forward several sessions and the mage is tossed in the bag after a rough fight to ensure he survived. Little did the party know the ghost of the wet nurse awaited him. When the party finally pulled him out of the bag they found him unconscious and with more broken bones than they recalled. From that day forward the mage was terrified to even open the bag afraid the wet nurse would drag him in and never let go.</p></blockquote><p></p>
[QUOTE="Vaslov, post: 5919176, member: 37953"] Great thread. I have always preferred magic items generated by character action. The eye of a foe becoming enchanted on his death etc. Some recent favorites... Shackles of Power - The mage of the party had been caught doing bad things by the city guard and pilloried for a time. The guard had these handcuffs that turned any magic the mage tried to use back on himself. He tried to break free. And tried. Came close to killing himself a few times. After a time of not being rescued or having his bond paid by his fellow party members he was eventually put up for auction as a slave to help pay for the his debts. Sadly, the forces of Chaos interrupted the bidding. During the action the mage managed to escape by having the chain broken. I ruled they had been empowered by his very persistent attempts to overwhelm them and where now empowering certain spells with more damage and some push back effects. He never even tried to take the shackles off. Haunted Bag of Holding - The same mage had kidnapped a baby along with his wet nurse and kept them both in a bag of holding. Seems the air went short one busy day and the wetnurse died while in a bag of holding. Fast forward several sessions and the mage is tossed in the bag after a rough fight to ensure he survived. Little did the party know the ghost of the wet nurse awaited him. When the party finally pulled him out of the bag they found him unconscious and with more broken bones than they recalled. From that day forward the mage was terrified to even open the bag afraid the wet nurse would drag him in and never let go. [/QUOTE]
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