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What are your (up to 3) favorite character races? - Wizards Survey Duplication
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<blockquote data-quote="EzekielRaiden" data-source="post: 8450171" data-attributes="member: 6790260"><p>I find that the vast majority (though not quite <em>all</em>) arguments of the form "X only fits in setting Y, and not anywhere else" or even "X just isn't appropriate for D&D" demonstrate an <a href="https://en.wikipedia.org/wiki/Argument_from_incredulity" target="_blank">argument from incredulity</a> rather than any actual problem with the combination. In the case of warforged, you just generalize the concept to the broader class of "artificial lifeform" and suddenly it fits in quite well. Consider the Greek myths of Talos. Pandora, and Galatea for classical examples of inanimate objects brought to life, or myths about Daedalus being such a gifted craftsman that his statues were not merely lifelike, but actually had to be <em>tied down</em> so they wouldn't walk away.</p><p></p><p>Warforged--presumably by some other name--are quite compatible with most settings, but as others have noted above, they may be more like one-off or rarely-made entities rather than mass-produced soldiers as they are in Eberron. As with <em>most</em> things, you need to adapt the creation and details in order to make things work in a given setting. We don't have Elves that spent immortal centuries under only starlight created directly by the one true deity of all reality, nor Dwarves that were originally created by the impatient god-like master of the forge who wanted students to teach and helpers to work alongside; each setting has different founding myths (or lack thereof!) for all of its races, as it <em>should</em>.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8450171, member: 6790260"] I find that the vast majority (though not quite [I]all[/I]) arguments of the form "X only fits in setting Y, and not anywhere else" or even "X just isn't appropriate for D&D" demonstrate an [URL='https://en.wikipedia.org/wiki/Argument_from_incredulity']argument from incredulity[/URL] rather than any actual problem with the combination. In the case of warforged, you just generalize the concept to the broader class of "artificial lifeform" and suddenly it fits in quite well. Consider the Greek myths of Talos. Pandora, and Galatea for classical examples of inanimate objects brought to life, or myths about Daedalus being such a gifted craftsman that his statues were not merely lifelike, but actually had to be [I]tied down[/I] so they wouldn't walk away. Warforged--presumably by some other name--are quite compatible with most settings, but as others have noted above, they may be more like one-off or rarely-made entities rather than mass-produced soldiers as they are in Eberron. As with [I]most[/I] things, you need to adapt the creation and details in order to make things work in a given setting. We don't have Elves that spent immortal centuries under only starlight created directly by the one true deity of all reality, nor Dwarves that were originally created by the impatient god-like master of the forge who wanted students to teach and helpers to work alongside; each setting has different founding myths (or lack thereof!) for all of its races, as it [I]should[/I]. [/QUOTE]
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