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What are your world Races?
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<blockquote data-quote="AntiStateQuixote" data-source="post: 6416420" data-attributes="member: 30770"><p>Sandbox world. Primary setting (to this point) is Port Exeter which is a large island city <em>à la</em> Manhattan blended with Waterdeep and a heavy dose of Sanctuary from Thieves' World.</p><p></p><p>Races:</p><p></p><p><strong>Human</strong>:</p><ul> <li data-xf-list-type="ul">Mastvani: roughly Eastern European with a strong Gypsy influence. Natives of the Port Exeter region. They are currently a downtrodden and enslaved race.</li> <li data-xf-list-type="ul">M'Bongo: vaguely North African analog from across the ocean. A former pirate captain, Prince-Governor Andwele Omari, has ruled Port Exter for about 20 years.</li> <li data-xf-list-type="ul">Ostoman: men from the South that are basically Anglo-Saxon feudal lords with interests and estates in Port Exeter. A king among the Ostoman ruled Port Exeter before Prince-Governor Andwele came to the city and killed him.</li> </ul><p></p><p><strong>Hill Dwarf</strong></p><p>Highlanders from the hills west and south of Port Exeter with a Scottish cultural influence. Renowned blacksmiths, craftsmen, and tinkers as well as stout warriors.</p><p></p><p><strong>Mountain Dwarf</strong></p><p>German/Austrian cultural influences. Live in high mountains west and south of Port Exeter. A large contingent of Mountain Dwarfs are the taskmasters in the slave mines beneath the city. The Mountain Dwarfs have for centuries defended their lands against the many savage humanoids and giant tribes near their home.</p><p></p><p><strong>High Elf</strong></p><p>My very ignorant view of medieval Japanese culture from across the great ocean east of Port Exeter. They have recently started exploring the ocean and the continent where Port Exeter is. They have an embassy and quite a few nobles at the Prince-Governor's court in Port Exeter.</p><p></p><p><strong>Wood Elf</strong></p><p>These plainsmen from the lands far west of Port Exeter have strong Native American (North and Central America) cultural influences. They are rare in Port Exeter.</p><p></p><p><strong>Halfling</strong></p><ul> <li data-xf-list-type="ul">Bratimala: Strong Arabian Nights influence. The Halflings come from far west (past the Wood Elf plains). Renowned traders, scholars, and explorers.</li> <li data-xf-list-type="ul">Naviosa: From the eastern continent across the sea, the Naviosa resemble early Renaissance Spanish complete with muskets and great navies (and pirates and privateers).</li> </ul><p></p><p><strong>Dragonborn</strong></p><p>Extremely rare. Most often born human and under go an apotheosis during adolescence. Some rare few are born as Dragonborn, the product of a Dragonborn mother mating with another Dragonborn or with a human. They have no culture or homelands. They are "freaks" in the human cultures. Most common among the Mastvani, but some few are born to the other human cultures.</p><p></p><p><strong>Drow</strong></p><p>Unknown in the world for now.</p><p></p><p><strong>Gnomes</strong></p><p>Unknown in the world for now.</p><p></p><p><strong>Tiefling</strong></p><p>Devilbred humans from a lost culture at least a thousand years ago and forgotten by everyone. Very much 4th edition Tieflings but with no cultural knowledge of Bael Turath.</p><p></p><p>"Savage" Humanoids</p><p><strong>Goblins</strong></p><p>Well, Hobgoblins really, are a decadent and fallen race <em>à la</em> Ancient Rome. Their civilization fell to some forgotten natural disaster. They recall some greatness of the old times, and still run a disciplined military, but they have lost their way and fallen to barbarism in all except their martial pursuits. They drive their goblin and bugbear servants in war. They have vast lands in the far south west, but there are small outposts and minor clans spread throughout the main continent.</p><p></p><p><strong>Gnolls</strong></p><p>Viking-inspired raiders from the lands north of Port Exeter.</p><p></p><p><strong>Orcs</strong></p><p>Roughly Irish-influenced but with a lot more savagery and lack of any civilizing influence. They live in the lands west and north of Port Exeter and raid the farmlands nearby regularly.</p></blockquote><p></p>
[QUOTE="AntiStateQuixote, post: 6416420, member: 30770"] Sandbox world. Primary setting (to this point) is Port Exeter which is a large island city [I]à la[/I] Manhattan blended with Waterdeep and a heavy dose of Sanctuary from Thieves' World. Races: [B]Human[/B]: [LIST] [*]Mastvani: roughly Eastern European with a strong Gypsy influence. Natives of the Port Exeter region. They are currently a downtrodden and enslaved race. [*]M'Bongo: vaguely North African analog from across the ocean. A former pirate captain, Prince-Governor Andwele Omari, has ruled Port Exter for about 20 years. [*]Ostoman: men from the South that are basically Anglo-Saxon feudal lords with interests and estates in Port Exeter. A king among the Ostoman ruled Port Exeter before Prince-Governor Andwele came to the city and killed him. [/LIST] [B]Hill Dwarf[/B] Highlanders from the hills west and south of Port Exeter with a Scottish cultural influence. Renowned blacksmiths, craftsmen, and tinkers as well as stout warriors. [B]Mountain Dwarf[/B] German/Austrian cultural influences. Live in high mountains west and south of Port Exeter. A large contingent of Mountain Dwarfs are the taskmasters in the slave mines beneath the city. The Mountain Dwarfs have for centuries defended their lands against the many savage humanoids and giant tribes near their home. [B]High Elf[/B] My very ignorant view of medieval Japanese culture from across the great ocean east of Port Exeter. They have recently started exploring the ocean and the continent where Port Exeter is. They have an embassy and quite a few nobles at the Prince-Governor's court in Port Exeter. [B]Wood Elf[/B] These plainsmen from the lands far west of Port Exeter have strong Native American (North and Central America) cultural influences. They are rare in Port Exeter. [B]Halfling[/B] [LIST] [*]Bratimala: Strong Arabian Nights influence. The Halflings come from far west (past the Wood Elf plains). Renowned traders, scholars, and explorers. [*]Naviosa: From the eastern continent across the sea, the Naviosa resemble early Renaissance Spanish complete with muskets and great navies (and pirates and privateers). [/LIST] [B]Dragonborn[/B] Extremely rare. Most often born human and under go an apotheosis during adolescence. Some rare few are born as Dragonborn, the product of a Dragonborn mother mating with another Dragonborn or with a human. They have no culture or homelands. They are "freaks" in the human cultures. Most common among the Mastvani, but some few are born to the other human cultures. [B]Drow[/B] Unknown in the world for now. [B]Gnomes[/B] Unknown in the world for now. [B]Tiefling[/B] Devilbred humans from a lost culture at least a thousand years ago and forgotten by everyone. Very much 4th edition Tieflings but with no cultural knowledge of Bael Turath. "Savage" Humanoids [B]Goblins[/B] Well, Hobgoblins really, are a decadent and fallen race [I]à la[/I] Ancient Rome. Their civilization fell to some forgotten natural disaster. They recall some greatness of the old times, and still run a disciplined military, but they have lost their way and fallen to barbarism in all except their martial pursuits. They drive their goblin and bugbear servants in war. They have vast lands in the far south west, but there are small outposts and minor clans spread throughout the main continent. [B]Gnolls[/B] Viking-inspired raiders from the lands north of Port Exeter. [B]Orcs[/B] Roughly Irish-influenced but with a lot more savagery and lack of any civilizing influence. They live in the lands west and north of Port Exeter and raid the farmlands nearby regularly. [/QUOTE]
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