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General Tabletop Discussion
*Dungeons & Dragons
What "attack"-oriented cantrips do you like the most?
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<blockquote data-quote="Charlaquin" data-source="post: 8032863" data-attributes="member: 6779196"><p>My picks, in no particular order:</p><p></p><p><strong>Ray of Frost</strong></p><p>A ranged attack cantrip with a decent damage die and a slow effect. Being able to slow an enemy is a really useful bit of utility that I think tends to get overlooked in favor of more direct combat benefits like a higher damage die or a debuff.</p><p></p><p><strong>Shocking Grasp</strong></p><p>Absolutely fantastic panic-button cantrip. Who needs the Disengage action when you‘be got a magic taser? Good damage, stops reactions, and has advantage against enemies who wear armor. Excellent spell.</p><p></p><p><strong>Produce Flame</strong></p><p>This spell has a great mix of utility and combat value. Sure, Light illuminates a larger radius, Prestidigitation does more tricks, and Firebolt has a bigger damage die, but if you’re short on cantrip slots and need something that can fill multiple roles, this spell will do that for you, and do it in style. The mental image of a spellcaster not merely shooting fire from a wand or a staff, but conjuring it in their hand, walking around with it, using it to light their way, and then hucking it when the fight breaks out is so much cooler. Combine it with Control Flames and you can increase the illuminated radius and make it animate and change color and stuff.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8032863, member: 6779196"] My picks, in no particular order: [B]Ray of Frost[/B] A ranged attack cantrip with a decent damage die and a slow effect. Being able to slow an enemy is a really useful bit of utility that I think tends to get overlooked in favor of more direct combat benefits like a higher damage die or a debuff. [B]Shocking Grasp[/B] Absolutely fantastic panic-button cantrip. Who needs the Disengage action when you‘be got a magic taser? Good damage, stops reactions, and has advantage against enemies who wear armor. Excellent spell. [B]Produce Flame[/B] This spell has a great mix of utility and combat value. Sure, Light illuminates a larger radius, Prestidigitation does more tricks, and Firebolt has a bigger damage die, but if you’re short on cantrip slots and need something that can fill multiple roles, this spell will do that for you, and do it in style. The mental image of a spellcaster not merely shooting fire from a wand or a staff, but conjuring it in their hand, walking around with it, using it to light their way, and then hucking it when the fight breaks out is so much cooler. Combine it with Control Flames and you can increase the illuminated radius and make it animate and change color and stuff. [/QUOTE]
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What "attack"-oriented cantrips do you like the most?
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