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What best describes railroading as you understand it?
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<blockquote data-quote="happyelf" data-source="post: 2966629" data-attributes="member: 40394"><p>I get the feeling that some people are going to be active on this thread for a long time, and who knows, eventually they might even get the result they're after, but I think spreading the debate across two threads is only going to confuse things.</p><p></p><p>I've done nothing of the sort, I simply refuse to take a single quote out of context from such a large discussion. Anybody who wants a brief rundown of my position can see the posts i've made on this thead. If anybody wants to talk about the other thread, they're best served by reading and responding there.</p><p></p><p>This is not acurate, regardless of'how you 'read it'. as I said earlier in this thread, it's not a matter of the player over-ruling the GM, it's a matter of the GM, ultimatly being accountable for their decisions, and recognising that at some point the players will juge the merit of the game, if they find they are not having fun with it. The nature of that jugement will depend on their preferences for fun, and specific to this concept, their preferences and standards for making choices and having control, and input into the game.</p><p></p><p>I'd really apreciate it if you don't try and migrate the debate from one thread to the other, but I guess that's a vain hope. It's only going to make things more confusing for people trying to read the threads.</p><p></p><p>I do agree that the poll is hardly comprehensive, but i'll also note that my definintion carries with it a lot of potential sub-definitions, baed on play style. </p><p></p><p>Different players will define railroading differently based on their own preferences, but overall, I feel railroading is as I defined it, and I think it's important that people respect that different players have different ideas about what constitutes a railroad.</p></blockquote><p></p>
[QUOTE="happyelf, post: 2966629, member: 40394"] I get the feeling that some people are going to be active on this thread for a long time, and who knows, eventually they might even get the result they're after, but I think spreading the debate across two threads is only going to confuse things. I've done nothing of the sort, I simply refuse to take a single quote out of context from such a large discussion. Anybody who wants a brief rundown of my position can see the posts i've made on this thead. If anybody wants to talk about the other thread, they're best served by reading and responding there. This is not acurate, regardless of'how you 'read it'. as I said earlier in this thread, it's not a matter of the player over-ruling the GM, it's a matter of the GM, ultimatly being accountable for their decisions, and recognising that at some point the players will juge the merit of the game, if they find they are not having fun with it. The nature of that jugement will depend on their preferences for fun, and specific to this concept, their preferences and standards for making choices and having control, and input into the game. I'd really apreciate it if you don't try and migrate the debate from one thread to the other, but I guess that's a vain hope. It's only going to make things more confusing for people trying to read the threads. I do agree that the poll is hardly comprehensive, but i'll also note that my definintion carries with it a lot of potential sub-definitions, baed on play style. Different players will define railroading differently based on their own preferences, but overall, I feel railroading is as I defined it, and I think it's important that people respect that different players have different ideas about what constitutes a railroad. [/QUOTE]
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What best describes railroading as you understand it?
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