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What best describes railroading as you understand it?
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<blockquote data-quote="happyelf" data-source="post: 2969333" data-attributes="member: 40394"><p>Well, consdering this is completly untrue I am not at all suprised to see you posting it, ebcause so far you've made no attemtp to read what i've been posting. </p><p></p><p>Oh, of course, you're right, rather than that, every player should be held hostage by their GM- lied to, mislead about the nature of the game, and then shouted down if they dare to mention they're not having fun. That way, they can sink hours of their life, week after week, into a game that isn't even suited to them. </p><p></p><p>OR, we can look at reality. I'm not saying that the GM should be held hostage, i've said that several times, but of course you'd obviously ignore that. </p><p></p><p>I'm simply pointing out the undeniable, factual reality that the player's enjoyment is one of the key factors in wether the game will continue, for them at least. And the grups, collectivly, does 'hold the game hsotage', because if the game sucks enough, they may (and should) abadon it. </p><p></p><p>Some of us wierdos even think that as GMs, player enjoyment should be our primary goal, something they are <em>entitled</em> to, but I can understand that you have different priorities. </p><p></p><p>I've got no interest in giving you guys more credit than you deserve. You're both oppose my definition and you ahve no interest in understandin or accepting it. The 'queestions' or examples noted have all been answered before, on the other thread, multiple times, but you continue to ignore what I say because your agenda is argument, not understanding. I'm not going to go through the time and effort to answer those questions in depth, because I know you'll just ignore the answers and go back to square one, or skim them, quote them, and try to warp them into another '''logical''' rebuttal. maybe if there was a bit more good faith involved I could put more effort in, but at this stage it's just not worth my time. No matter what I say, you'll just take it as proof that you're right, or use it as fodder for further fruitless argument.</p><p></p><p>The definintion defines railroading the per-player basis, so there is no contradiction. Different players have different preferences.</p></blockquote><p></p>
[QUOTE="happyelf, post: 2969333, member: 40394"] Well, consdering this is completly untrue I am not at all suprised to see you posting it, ebcause so far you've made no attemtp to read what i've been posting. Oh, of course, you're right, rather than that, every player should be held hostage by their GM- lied to, mislead about the nature of the game, and then shouted down if they dare to mention they're not having fun. That way, they can sink hours of their life, week after week, into a game that isn't even suited to them. OR, we can look at reality. I'm not saying that the GM should be held hostage, i've said that several times, but of course you'd obviously ignore that. I'm simply pointing out the undeniable, factual reality that the player's enjoyment is one of the key factors in wether the game will continue, for them at least. And the grups, collectivly, does 'hold the game hsotage', because if the game sucks enough, they may (and should) abadon it. Some of us wierdos even think that as GMs, player enjoyment should be our primary goal, something they are [i]entitled[/i] to, but I can understand that you have different priorities. I've got no interest in giving you guys more credit than you deserve. You're both oppose my definition and you ahve no interest in understandin or accepting it. The 'queestions' or examples noted have all been answered before, on the other thread, multiple times, but you continue to ignore what I say because your agenda is argument, not understanding. I'm not going to go through the time and effort to answer those questions in depth, because I know you'll just ignore the answers and go back to square one, or skim them, quote them, and try to warp them into another '''logical''' rebuttal. maybe if there was a bit more good faith involved I could put more effort in, but at this stage it's just not worth my time. No matter what I say, you'll just take it as proof that you're right, or use it as fodder for further fruitless argument. The definintion defines railroading the per-player basis, so there is no contradiction. Different players have different preferences. [/QUOTE]
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What best describes railroading as you understand it?
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