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<blockquote data-quote="Hussar" data-source="post: 4064233" data-attributes="member: 22779"><p>I'm not sure if you actually meant it this way, but, I've seen enough of this point of view that it really flies up my left nostril. The presumption that if people play the game differently than you do means that the other people aren't playing right ("we were roleplaying"="If you had the 15 minute day problem you weren't roleplaying"). Sorry, that doesn't wash.</p><p></p><p>Even if you never had the issue, can you honestly say that the issue didn't exist? That you worked around the issue does not negate its existence. There were loads of people complaining about the 15 minute adventuring day (or going nova, or a number of other similar concerns) on these forums. Are you honestly trying to say that none of them were roleplaying?</p><p></p><p></p><p></p><p>Unless, of course, you change groups. Or play in the RPGA. Or actually want to keep your game as close to RAW as possible to make life easier when running published adventures. Or... or... or.</p><p></p><p></p><p></p><p>And there's the rub isn't it? A "good DM" won't let you get away with it. So, even though the rules are bad, it can be fixed with a "good DM", so, we should never change the rules?</p></blockquote><p></p>
[QUOTE="Hussar, post: 4064233, member: 22779"] I'm not sure if you actually meant it this way, but, I've seen enough of this point of view that it really flies up my left nostril. The presumption that if people play the game differently than you do means that the other people aren't playing right ("we were roleplaying"="If you had the 15 minute day problem you weren't roleplaying"). Sorry, that doesn't wash. Even if you never had the issue, can you honestly say that the issue didn't exist? That you worked around the issue does not negate its existence. There were loads of people complaining about the 15 minute adventuring day (or going nova, or a number of other similar concerns) on these forums. Are you honestly trying to say that none of them were roleplaying? Unless, of course, you change groups. Or play in the RPGA. Or actually want to keep your game as close to RAW as possible to make life easier when running published adventures. Or... or... or. And there's the rub isn't it? A "good DM" won't let you get away with it. So, even though the rules are bad, it can be fixed with a "good DM", so, we should never change the rules? [/QUOTE]
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