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<blockquote data-quote="Propheous_D" data-source="post: 4064762" data-attributes="member: 58952"><p>Not really actually. The problem tends to be that the opponents are alert now. Maybe they have called in for reinforcements and maybe they have layered a few more traps or enchantments, but in reality it is nothing to bad that the PC's won't be able to get around. Unless the DM is being a prick a solid party will know enough to attack from different angles. Most of the time you can whipe out the major concentrations of force with out having to worry. The only question that really ever comes up is why the dang BBEG doesn't just run and hide.</p><p></p><p>Think about it most dungeons are designed with deadly traps, ambushes and as many bad arsed things in the way as they can stuff. What are they really gonna accomplish that you should not all ready of thought of. If the PC's can't handle then they should retreat and come back when they know they can.</p></blockquote><p></p>
[QUOTE="Propheous_D, post: 4064762, member: 58952"] Not really actually. The problem tends to be that the opponents are alert now. Maybe they have called in for reinforcements and maybe they have layered a few more traps or enchantments, but in reality it is nothing to bad that the PC's won't be able to get around. Unless the DM is being a prick a solid party will know enough to attack from different angles. Most of the time you can whipe out the major concentrations of force with out having to worry. The only question that really ever comes up is why the dang BBEG doesn't just run and hide. Think about it most dungeons are designed with deadly traps, ambushes and as many bad arsed things in the way as they can stuff. What are they really gonna accomplish that you should not all ready of thought of. If the PC's can't handle then they should retreat and come back when they know they can. [/QUOTE]
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