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What book(s) to buy?
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<blockquote data-quote="Umbran" data-source="post: 3499238" data-attributes="member: 177"><p>When in doubt, turn to collected wisdom...</p><p></p><p>I spent an afternoon helping out with inventory at one of my FLGSs, so I now have $45 in store credit to spend. The question is - what to do with it? After spending over an hour yesterday looking over books, I completely failed to narrow down my choices. In just about any book if I flipped around for a few moments I could find something interesting. </p><p></p><p>I don't own d20 Modern, or Mutants and Masterminds, both of which are fine games. I could pink up the core material for one or the other - but I'm not likely to use them very often.</p><p></p><p>I could also pick up some D&D supplement - my campaign uses lots of undead, and is probably going to also have lots of aberrations as time goes on, so a good monster book might be in order. Or something with interesting rules tidbits...</p><p></p><p>So, folks - given a small windfall for gaming products, what would be your choice?</p></blockquote><p></p>
[QUOTE="Umbran, post: 3499238, member: 177"] When in doubt, turn to collected wisdom... I spent an afternoon helping out with inventory at one of my FLGSs, so I now have $45 in store credit to spend. The question is - what to do with it? After spending over an hour yesterday looking over books, I completely failed to narrow down my choices. In just about any book if I flipped around for a few moments I could find something interesting. I don't own d20 Modern, or Mutants and Masterminds, both of which are fine games. I could pink up the core material for one or the other - but I'm not likely to use them very often. I could also pick up some D&D supplement - my campaign uses lots of undead, and is probably going to also have lots of aberrations as time goes on, so a good monster book might be in order. Or something with interesting rules tidbits... So, folks - given a small windfall for gaming products, what would be your choice? [/QUOTE]
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