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What books describe a good magical world?
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<blockquote data-quote="kennew142" data-source="post: 4132225" data-attributes="member: 18490"><p>First, I would like to agree completely with Celebrim. It would seem that we have similar tastes in literature (especially regarding Gene Wolfe).</p><p></p><p>I don't have a problem with characters coming back from the dead in a novel, so long as there is a good reason in the story. I've never read a novel where coming back from the dead is as easy and cheesy as it was in earlier editions of D&D. I prefer campaigns where character death is possible, rare and permanent. It's likely I wouldn't have a problem if raising the dead required more than a spell and an expenditure of xp and gold. But it never has by the RAW.</p><p></p><p>I've never had one of my own characters raised from the dead. I may consider it in 4e, given the changes to they've made to the concept of resurrection. I do like the idea that those with a destiny can be brought back to fulfill it - but only if it's done quickly. That said, if one of my characters dies a heroic death, even with the aforementioned changes in 4e, I'd be loathe to bring him back. Perhaps that heroic death was his destiny.</p><p></p><p>As always, individual tastes are what matters most. I'm glad that raise dead will be de-emphasized at the low and middle tiers of D&D 4e. For the first time, I may not have to attempt major rewrites of the rules to get the campaign I want. It was always one of the most heavily house ruled elements in any home brew campaign I've run.</p></blockquote><p></p>
[QUOTE="kennew142, post: 4132225, member: 18490"] First, I would like to agree completely with Celebrim. It would seem that we have similar tastes in literature (especially regarding Gene Wolfe). I don't have a problem with characters coming back from the dead in a novel, so long as there is a good reason in the story. I've never read a novel where coming back from the dead is as easy and cheesy as it was in earlier editions of D&D. I prefer campaigns where character death is possible, rare and permanent. It's likely I wouldn't have a problem if raising the dead required more than a spell and an expenditure of xp and gold. But it never has by the RAW. I've never had one of my own characters raised from the dead. I may consider it in 4e, given the changes to they've made to the concept of resurrection. I do like the idea that those with a destiny can be brought back to fulfill it - but only if it's done quickly. That said, if one of my characters dies a heroic death, even with the aforementioned changes in 4e, I'd be loathe to bring him back. Perhaps that heroic death was his destiny. As always, individual tastes are what matters most. I'm glad that raise dead will be de-emphasized at the low and middle tiers of D&D 4e. For the first time, I may not have to attempt major rewrites of the rules to get the campaign I want. It was always one of the most heavily house ruled elements in any home brew campaign I've run. [/QUOTE]
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What books describe a good magical world?
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