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What can you do with Diplomacy?
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<blockquote data-quote="Ran" data-source="post: 1107982" data-attributes="member: 9073"><p>Well I see you totally got my point and have very good points yourself...</p><p></p><p>Anyway I do give them a compensation for all those roleplaying but in another way: Xp.</p><p></p><p>The main reason that i claim players to roleplay speeches or the like is for fun but also because i think those that are shy or feel nervous in public need also try to oevrcome those difficulties and so i see their limitations and give modifiers based on them...</p><p></p><p>In most cases people tend to get a in-game benefit that would otherwise not be gained as such a character of mine with a friend dming (one that mostly agrees with my point) was trying to inspire troops to go on a journey to the enemy's lair, i made a truly inspiring speech 9it truly made me want to be as good in real life when it comes to working and college), then i rolled, man my roll was almost useless but since my speech made everyone be amazed on the table my character got some attention, like a part of the troops actually being inspired...</p><p></p><p>I think that after players are used to roleplaying at every opportunity (those that are convenient and fun) you don't have to bother with those modifiers but my experience says most people who play D&D around here has a great tendency towards powerpaying and hack&slash, that is my way of saying they gotta learn other ways...</p><p></p><p>And for that matter I think in-characetr speech is not really mandatoy you can speak what your point will be and it would be just as good, with whtever problem you may have it would make through and in game there will be no accent or gaga...</p><p></p><p>Anyway I got your point and believe it is strong... so strong that I am considering about just keeping roleplaying xp...</p></blockquote><p></p>
[QUOTE="Ran, post: 1107982, member: 9073"] Well I see you totally got my point and have very good points yourself... Anyway I do give them a compensation for all those roleplaying but in another way: Xp. The main reason that i claim players to roleplay speeches or the like is for fun but also because i think those that are shy or feel nervous in public need also try to oevrcome those difficulties and so i see their limitations and give modifiers based on them... In most cases people tend to get a in-game benefit that would otherwise not be gained as such a character of mine with a friend dming (one that mostly agrees with my point) was trying to inspire troops to go on a journey to the enemy's lair, i made a truly inspiring speech 9it truly made me want to be as good in real life when it comes to working and college), then i rolled, man my roll was almost useless but since my speech made everyone be amazed on the table my character got some attention, like a part of the troops actually being inspired... I think that after players are used to roleplaying at every opportunity (those that are convenient and fun) you don't have to bother with those modifiers but my experience says most people who play D&D around here has a great tendency towards powerpaying and hack&slash, that is my way of saying they gotta learn other ways... And for that matter I think in-characetr speech is not really mandatoy you can speak what your point will be and it would be just as good, with whtever problem you may have it would make through and in game there will be no accent or gaga... Anyway I got your point and believe it is strong... so strong that I am considering about just keeping roleplaying xp... [/QUOTE]
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