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What challenges would you put in front of a level 100 party?
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<blockquote data-quote="winterwolf" data-source="post: 2438388" data-attributes="member: 34572"><p>Lol Jack...I didnt say the wizard would <em>survive</em> but you have a point. However, the vengeful gaze of god was just an example. I agree with you...I would go with the spell that DOESN'T kill me...</p><p>As a note, wish (or even limited wish, with DM approval) might allow you to cast the spell. After all, limited wish allows a person to automatically hit with an attack, so why not let wish automatically succeed with a skill check? (i know...letting you flawlessly cast any epic spell is a bit broken, but a dm of a lvl 100 group might let you...after all...he is already lenient enough to allow you to play a lvl 100 char). As a note, a 1 action casting time epic spell with the destruction seed that deals 70d6 points of damage but drains 2000 exp would have a spellcraft check of 129 (according to the epic level handbook...i don't think the 3.5 ed. DMG changes that though). If you had it drain 5000xp, you could add another 15d6 points of damage...if you had it drain 10000 exp, you could make the spell deal 110d6 points of damage (if my math is correct). And really...what is 10000xp to a lvl 100 char? Since you could cast that (if memorized) over 10 times (with a 100+ spellcraft score) you can do some serious damage.</p></blockquote><p></p>
[QUOTE="winterwolf, post: 2438388, member: 34572"] Lol Jack...I didnt say the wizard would [i]survive[/i] but you have a point. However, the vengeful gaze of god was just an example. I agree with you...I would go with the spell that DOESN'T kill me... As a note, wish (or even limited wish, with DM approval) might allow you to cast the spell. After all, limited wish allows a person to automatically hit with an attack, so why not let wish automatically succeed with a skill check? (i know...letting you flawlessly cast any epic spell is a bit broken, but a dm of a lvl 100 group might let you...after all...he is already lenient enough to allow you to play a lvl 100 char). As a note, a 1 action casting time epic spell with the destruction seed that deals 70d6 points of damage but drains 2000 exp would have a spellcraft check of 129 (according to the epic level handbook...i don't think the 3.5 ed. DMG changes that though). If you had it drain 5000xp, you could add another 15d6 points of damage...if you had it drain 10000 exp, you could make the spell deal 110d6 points of damage (if my math is correct). And really...what is 10000xp to a lvl 100 char? Since you could cast that (if memorized) over 10 times (with a 100+ spellcraft score) you can do some serious damage. [/QUOTE]
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What challenges would you put in front of a level 100 party?
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