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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What changes aren't being made in 4E that you think should be
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<blockquote data-quote="Cadfan" data-source="post: 3969887" data-attributes="member: 40961"><p>I'll bet cash that you can play a valid fighter/mage straight out of the PHB. The question is just this- what kind of fighter/mage do you want to be?</p><p></p><p>There are a lot of different types of fighter/mages. I'm betting that the "fighter who tosses a few fireballs around" and the "wizard who can do some wetwork with a sword" options will be playable straight out of the PHB.</p><p></p><p>Think of it in terms of class roles. If you're primarily a defender, and want to dip a little bit into arcane control, a fighter/wizard will probably work. If you're primarily a controller, but you want to dip a little bit into melee durability and defending, a wizard/fighter will probably work.</p><p></p><p>This is because wizard magic is aimed towards the controller role, and fighter prowess is aimed towards the defender role.</p><p></p><p>If you want to use magic to enhance your defending directly, you'll probably have to wait for the swordmage, a class that's designed to use arcane power in a defender role.</p><p></p><p>Did I make this point clear? I'm not sure I did... we have power sources, and we have roles. Right now we have arcane control, and arcane striking. If you want to diversify your defender to include those things, I bet you'll be able to. But if you want to diversify your defender to include arcane defending, you'll have to wait until its written.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 3969887, member: 40961"] I'll bet cash that you can play a valid fighter/mage straight out of the PHB. The question is just this- what kind of fighter/mage do you want to be? There are a lot of different types of fighter/mages. I'm betting that the "fighter who tosses a few fireballs around" and the "wizard who can do some wetwork with a sword" options will be playable straight out of the PHB. Think of it in terms of class roles. If you're primarily a defender, and want to dip a little bit into arcane control, a fighter/wizard will probably work. If you're primarily a controller, but you want to dip a little bit into melee durability and defending, a wizard/fighter will probably work. This is because wizard magic is aimed towards the controller role, and fighter prowess is aimed towards the defender role. If you want to use magic to enhance your defending directly, you'll probably have to wait for the swordmage, a class that's designed to use arcane power in a defender role. Did I make this point clear? I'm not sure I did... we have power sources, and we have roles. Right now we have arcane control, and arcane striking. If you want to diversify your defender to include those things, I bet you'll be able to. But if you want to diversify your defender to include arcane defending, you'll have to wait until its written. [/QUOTE]
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What changes aren't being made in 4E that you think should be
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