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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What changes aren't being made in 4E that you think should be
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<blockquote data-quote="kennew142" data-source="post: 3970363" data-attributes="member: 18490"><p>With the addition of talents and lots of bonus feats, and (hopefully) the removal of class abilities to the talent trees, I hope that 4e base classes are more customizable.</p><p></p><p></p><p></p><p>As for the Shaman, perhaps. I've read a lot of fantasy and don't see the witch as a separate archetype from other magic-using characters. I feel pretty much the same way about the wu-jen, shugenja et al. The new emphasis on reusable abilities and magical implements should go a long way towards portraying a witch, unless I'm missing what you mean when you say witch.</p><p></p><p></p><p></p><p>This isn't a GURPS forum so I'll leave my issues with GURPS behind, except to say that it convinced me that armor = DR is a very bad system. I prefer maneuvers to be pre-designed. Not only do I not want to do it in my game, I don't want the players to be able to do it in any game I'm running. There is too much room for abuse in such a system.</p><p></p><p></p><p></p><p>Innovative? yes. Fun? no (IMO). I have played <em>True 20</em>, and still play <em>Mutants and Masterminds</em>, but I would be so much happier if the game had a hit point system and the ability to roll damage. I prefer role-playing to roll-playing, but I do like to be able to roll some dice now and then.</p></blockquote><p></p>
[QUOTE="kennew142, post: 3970363, member: 18490"] With the addition of talents and lots of bonus feats, and (hopefully) the removal of class abilities to the talent trees, I hope that 4e base classes are more customizable. As for the Shaman, perhaps. I've read a lot of fantasy and don't see the witch as a separate archetype from other magic-using characters. I feel pretty much the same way about the wu-jen, shugenja et al. The new emphasis on reusable abilities and magical implements should go a long way towards portraying a witch, unless I'm missing what you mean when you say witch. This isn't a GURPS forum so I'll leave my issues with GURPS behind, except to say that it convinced me that armor = DR is a very bad system. I prefer maneuvers to be pre-designed. Not only do I not want to do it in my game, I don't want the players to be able to do it in any game I'm running. There is too much room for abuse in such a system. Innovative? yes. Fun? no (IMO). I have played [I]True 20[/I], and still play [I]Mutants and Masterminds[/I], but I would be so much happier if the game had a hit point system and the ability to roll damage. I prefer role-playing to roll-playing, but I do like to be able to roll some dice now and then. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What changes aren't being made in 4E that you think should be
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