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What changes aren't being made in 4E that you think should be
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<blockquote data-quote="kennew142" data-source="post: 3973929" data-attributes="member: 18490"><p>Everyone has their own preferences. As for me - BOOH! HEXES! BOOH!</p><p></p><p>After years of games that use hexes (HERO and GURPS), I was so glad to get away from them. With squares, lateral movement is easy, maps drawn to the grid don't have a distorted appearance and distances are more easily read on the map.</p><p></p><p>This is an issue that divides into four camps (represented herein with extreme examples that seldom apply in real life):</p><p></p><p>1) I love hexes, they let me move along diagonals - without using decimals! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>2) Squares are better than hexes; hexes creep me out. <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> </p><p></p><p>3) I don't really care. Why are you guys fighting so much about lines on a battlemat? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>4) Miniatures are the tools of the devil! Get off my lawn! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /> </p><p></p><p>I would love to say that I'm in camp 3. They seem much more reasonable. But I'm in camp 2. Maps drawn on hexes just look wrong to me. I've tried to seek help, but no amount of therapy seems to work. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p></blockquote><p></p>
[QUOTE="kennew142, post: 3973929, member: 18490"] Everyone has their own preferences. As for me - BOOH! HEXES! BOOH! After years of games that use hexes (HERO and GURPS), I was so glad to get away from them. With squares, lateral movement is easy, maps drawn to the grid don't have a distorted appearance and distances are more easily read on the map. This is an issue that divides into four camps (represented herein with extreme examples that seldom apply in real life): 1) I love hexes, they let me move along diagonals - without using decimals! :D 2) Squares are better than hexes; hexes creep me out. :uhoh: 3) I don't really care. Why are you guys fighting so much about lines on a battlemat? :confused: 4) Miniatures are the tools of the devil! Get off my lawn! :mad: I would love to say that I'm in camp 3. They seem much more reasonable. But I'm in camp 2. Maps drawn on hexes just look wrong to me. I've tried to seek help, but no amount of therapy seems to work. :o [/QUOTE]
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What changes aren't being made in 4E that you think should be
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