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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What Changes Do You Hope They Make To The 4E Rules?
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<blockquote data-quote="Kae'Yoss" data-source="post: 3704934" data-attributes="member: 4134"><p>So many things:</p><p></p><ul> <li data-xf-list-type="ul">Balanced races. </li> <li data-xf-list-type="ul">Getting away from per-day and balance everything per-encounter. </li> <li data-xf-list-type="ul">Less classes that are more versatile, with "fx abilities" for all of them (to steal a term from d20 Modern - of course, they should have a more fantastic name). So each class might have the works (attack bonus, saves, HD, and so on), talents (like d20M talents), many feats, and fx. Then, they have three things they can make crunch out of, PrCs won't be necessary any more.</li> <li data-xf-list-type="ul">Make multiclassing better</li> <li data-xf-list-type="ul">No more favoured classes and the like</li> <li data-xf-list-type="ul">Less reliance on magic items</li> <li data-xf-list-type="ul">More flexible monster types.</li> <li data-xf-list-type="ul">Problem abilities (turn undead, grapple) improved</li> <li data-xf-list-type="ul">No absolute DCs for things that should be contested/depending on the opponent (like tumble being a flat DC 15)</li> <li data-xf-list-type="ul">No special cases in the direction of trapfinding.</li> </ul></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3704934, member: 4134"] So many things: [list] [*]Balanced races. [*]Getting away from per-day and balance everything per-encounter. [*]Less classes that are more versatile, with "fx abilities" for all of them (to steal a term from d20 Modern - of course, they should have a more fantastic name). So each class might have the works (attack bonus, saves, HD, and so on), talents (like d20M talents), many feats, and fx. Then, they have three things they can make crunch out of, PrCs won't be necessary any more. [*]Make multiclassing better [*]No more favoured classes and the like [*]Less reliance on magic items [*]More flexible monster types. [*]Problem abilities (turn undead, grapple) improved [*]No absolute DCs for things that should be contested/depending on the opponent (like tumble being a flat DC 15) [*]No special cases in the direction of trapfinding. [/list] [/QUOTE]
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General Tabletop Discussion
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What Changes Do You Hope They Make To The 4E Rules?
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