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What changes from 3.0 to 3.5 should *not* have been made?
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<blockquote data-quote="Will" data-source="post: 1786872" data-attributes="member: 5566"><p>Because a paladin is basically a holy knight. I can see a holy knight calling forth a blessed mount once, when it first appears. Calling it each day as is convenient and using it as a bag of holding strikes me as off-mood.</p><p></p><p>A wizard or sorcerer doing miraculously weird stuff (spells) is, at times, mood breaking to me, but at least spells and bizarre effects are part and parcel with the definition of such people.</p><p></p><p>This is the same problem people have with rangers, though for rangers the issue is more acute. The conception of what a ranger is varies a great deal from person to person. So any version of a ranger is going to seem ill-fitting to someone. For example, whether they have spells or not.</p><p></p><p>As another example, considering regular rogues having shadowdancer abilities. Perhaps appropriate for a high fantasy game, but people would prefer a 'regular rogue' not being inherently magical.</p></blockquote><p></p>
[QUOTE="Will, post: 1786872, member: 5566"] Because a paladin is basically a holy knight. I can see a holy knight calling forth a blessed mount once, when it first appears. Calling it each day as is convenient and using it as a bag of holding strikes me as off-mood. A wizard or sorcerer doing miraculously weird stuff (spells) is, at times, mood breaking to me, but at least spells and bizarre effects are part and parcel with the definition of such people. This is the same problem people have with rangers, though for rangers the issue is more acute. The conception of what a ranger is varies a great deal from person to person. So any version of a ranger is going to seem ill-fitting to someone. For example, whether they have spells or not. As another example, considering regular rogues having shadowdancer abilities. Perhaps appropriate for a high fantasy game, but people would prefer a 'regular rogue' not being inherently magical. [/QUOTE]
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What changes from 3.0 to 3.5 should *not* have been made?
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