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What changes from 3.0 to 3.5 should *not* have been made?
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<blockquote data-quote="Victim" data-source="post: 1794858" data-attributes="member: 78"><p>Yeah, but DnD hardness seems a bit different than say Brinell hardness since it protects against almost all types of damage. So it includes corrosion resistance too, among other things. But yeah, tensile strength would probably work against Break DC, rather than hardness/HP.</p><p></p><p>The hardness tests are rather non destructive. They'd put some small marks on the blade, not break it. Of course, those marks might act as stress concentrators later.</p><p></p><p>It might be better to GMW up an equivalent sword, then test that. Then, if you mess it up, you're out 15 gp plus the casting cost (possibly nothing if you can do it yourself), instead of 18k.</p></blockquote><p></p>
[QUOTE="Victim, post: 1794858, member: 78"] Yeah, but DnD hardness seems a bit different than say Brinell hardness since it protects against almost all types of damage. So it includes corrosion resistance too, among other things. But yeah, tensile strength would probably work against Break DC, rather than hardness/HP. The hardness tests are rather non destructive. They'd put some small marks on the blade, not break it. Of course, those marks might act as stress concentrators later. It might be better to GMW up an equivalent sword, then test that. Then, if you mess it up, you're out 15 gp plus the casting cost (possibly nothing if you can do it yourself), instead of 18k. [/QUOTE]
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What changes from 3.0 to 3.5 should *not* have been made?
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