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What character(s) do you want to play?
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<blockquote data-quote="Iron Sky" data-source="post: 5150221" data-attributes="member: 60965"><p>I hear you there. In addition to the ones up above, I have a couple other characters statted out that I'd like to try and a few more that are just vague concepts. I started playing L4W just to get an (albeit slow-paced) chance to play more.</p><p></p><p>Oh, here's another character I play add extremely random intervals (we call the game I play him in Random for that reason):</p><p></p><p>[sblock=Knight Walker, Longtooth Shifter Paladin 5]We rolled randomly to see what class we were going to be, then rolled randomly from amongst a selection of races (except one character who rolled random class AND race). I saw the Power of Luck + Holy Strike combo and thought that was pretty neat, so got that plus general Straladin tanky stuff.</p><p></p><p>I have another version of him that's another possible L4W character that goes with a Fullblade to be a kind of striker/defender/leader - decent damage and survivability and a modest collection of healing powers to boot.</p><p></p><p>And yes, his name is an intentional joke.[sblock=CB Summary]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Knight Walker, level 5</p><p>Longtooth Shifter, Paladin</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 19, Con 14, Dex 10, Int 8, Wis 17, Cha 13.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 14, Dex 10, Int 8, Wis 14, Cha 13.</p><p></p><p></p><p>AC: 23 Fort: 18 Reflex: 16 Will: 17</p><p>HP: 58 Surges: 12 Surge Value: 14</p><p></p><p>TRAINED SKILLS</p><p>Religion +6, Endurance +7, Insight +10, Heal +10</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics, Arcana +1, Bluff +3, Diplomacy +3, Dungeoneering +5, History +1, Intimidate +3, Nature +5, Perception +5, Stealth -2, Streetwise +3, Thievery -2, Athletics +4</p><p></p><p>FEATS</p><p>Level 1: Toughness</p><p>Level 2: Power of Luck</p><p>Level 4: Virtuous Recovery</p><p></p><p>POWERS</p><p>Lay on Hands: Lay on Hands</p><p>Paladin at-will 1: Holy Strike</p><p>Paladin at-will 1: Ardent Strike</p><p>Paladin encounter 1: Divine Pursuit</p><p>Paladin daily 1: Paladin's Judgment</p><p>Paladin utility 2: Call of Challenge</p><p>Paladin encounter 3: Strength from Valor</p><p>Paladin daily 5: Blood of the Mighty</p><p></p><p>ITEMS</p><p>Vicious Broadsword +1, Meliorating Plate Armor +1, Heavy Shield, Potion of Healing (heroic tier) (5), Adventurer's Kit, Repeating crossbow, Crossbow Bolts (60), Crossbow Bolt (18), Magazine (2), Executioner's Bracers (heroic tier), Cloak of the Walking Wounded +1, Ruby Scabbard (heroic tier)</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p>[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5150221, member: 60965"] I hear you there. In addition to the ones up above, I have a couple other characters statted out that I'd like to try and a few more that are just vague concepts. I started playing L4W just to get an (albeit slow-paced) chance to play more. Oh, here's another character I play add extremely random intervals (we call the game I play him in Random for that reason): [sblock=Knight Walker, Longtooth Shifter Paladin 5]We rolled randomly to see what class we were going to be, then rolled randomly from amongst a selection of races (except one character who rolled random class AND race). I saw the Power of Luck + Holy Strike combo and thought that was pretty neat, so got that plus general Straladin tanky stuff. I have another version of him that's another possible L4W character that goes with a Fullblade to be a kind of striker/defender/leader - decent damage and survivability and a modest collection of healing powers to boot. And yes, his name is an intentional joke.[sblock=CB Summary]====== Created Using Wizards of the Coast D&D Character Builder ====== Knight Walker, level 5 Longtooth Shifter, Paladin FINAL ABILITY SCORES Str 19, Con 14, Dex 10, Int 8, Wis 17, Cha 13. STARTING ABILITY SCORES Str 16, Con 14, Dex 10, Int 8, Wis 14, Cha 13. AC: 23 Fort: 18 Reflex: 16 Will: 17 HP: 58 Surges: 12 Surge Value: 14 TRAINED SKILLS Religion +6, Endurance +7, Insight +10, Heal +10 UNTRAINED SKILLS Acrobatics, Arcana +1, Bluff +3, Diplomacy +3, Dungeoneering +5, History +1, Intimidate +3, Nature +5, Perception +5, Stealth -2, Streetwise +3, Thievery -2, Athletics +4 FEATS Level 1: Toughness Level 2: Power of Luck Level 4: Virtuous Recovery POWERS Lay on Hands: Lay on Hands Paladin at-will 1: Holy Strike Paladin at-will 1: Ardent Strike Paladin encounter 1: Divine Pursuit Paladin daily 1: Paladin's Judgment Paladin utility 2: Call of Challenge Paladin encounter 3: Strength from Valor Paladin daily 5: Blood of the Mighty ITEMS Vicious Broadsword +1, Meliorating Plate Armor +1, Heavy Shield, Potion of Healing (heroic tier) (5), Adventurer's Kit, Repeating crossbow, Crossbow Bolts (60), Crossbow Bolt (18), Magazine (2), Executioner's Bracers (heroic tier), Cloak of the Walking Wounded +1, Ruby Scabbard (heroic tier) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/sblock][/sblock] [/QUOTE]
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