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[+]What Characters Are You Excited to Build?
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<blockquote data-quote="Rocker26a" data-source="post: 9256498" data-attributes="member: 7042495"><p>I might be blind, but I can't seem to see a more recent update that changes that. I will take your word for it though.</p><p>But even still, it shouldn't have made it to playtest at all in my opinion. If they wanted those spells to be exclusive to Ranger, then they should. Do that. Not make them exclusive, and then also <em>forced</em>. Like, why? If they've been changed out since, that suggests to me that they were just placeholder features.</p><p></p><p></p><p></p><p>I think the playtest 6 version of Ranger mostly <em>ranges</em> <s>ha</s> from fine but boring, to actively irritating <s>(but that's mainly the forced spells, if they're gone then we'll leave that)</s>.</p><p>Are you counting Favoured Enemy in the "no spells as class features" bit? Or is that still the same? I'm lowkey tired of Hunter's Mark, I think they should just cut their losses with it. But then also, it's basically the only thing of interest you get in the early levels in terms of base class features. They also give you one Expertise and tried desperately to make Favoured Terrain a thing again without being outright awful. Roving is nice, but I think 6th level is kind of late for a movement buff like that. They could've made it 1st level and I wouldn't have blinked.</p><p></p><p></p><p></p><p>That's positive at least, if it pans out.</p></blockquote><p></p>
[QUOTE="Rocker26a, post: 9256498, member: 7042495"] I might be blind, but I can't seem to see a more recent update that changes that. I will take your word for it though. But even still, it shouldn't have made it to playtest at all in my opinion. If they wanted those spells to be exclusive to Ranger, then they should. Do that. Not make them exclusive, and then also [I]forced[/I]. Like, why? If they've been changed out since, that suggests to me that they were just placeholder features. I think the playtest 6 version of Ranger mostly [I]ranges[/I] [S]ha[/S] from fine but boring, to actively irritating [S](but that's mainly the forced spells, if they're gone then we'll leave that)[/S]. Are you counting Favoured Enemy in the "no spells as class features" bit? Or is that still the same? I'm lowkey tired of Hunter's Mark, I think they should just cut their losses with it. But then also, it's basically the only thing of interest you get in the early levels in terms of base class features. They also give you one Expertise and tried desperately to make Favoured Terrain a thing again without being outright awful. Roving is nice, but I think 6th level is kind of late for a movement buff like that. They could've made it 1st level and I wouldn't have blinked. That's positive at least, if it pans out. [/QUOTE]
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